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@pull pull bot commented Dec 24, 2025

See Commits and Changes for more details.


Created by pull[bot] (v2.0.0-alpha.4)

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Princess-Cheeseballs and others added 7 commits December 23, 2025 19:47
i hate solutions i hate solutions

Co-authored-by: Princess Cheeseballs <[email protected]>
…nt. (#42026)

Change "mafioso" (singular) to "mafiosi" (plural)
* Fix spreaders not re-spreading on deletion

* Rename another variable for clarity
* Initial change to fix minimums

* Switch to clamp for setting min
add botany tools to marathon

Co-authored-by: Jessica M <[email protected]>
Fix audio loading issues
@pull pull bot locked and limited conversation to collaborators Dec 24, 2025
@pull pull bot added the ⤵️ pull label Dec 24, 2025
PJB3005 and others added 6 commits December 24, 2025 01:56
Markup text was erroneously being appended via AddText().
* Use singular form for greytider in Italian accent

* Use "curva" for "greytide" instead of "curvisti" in Italian accent
* Creates TemperatureDamageThresholdsComponent

* Obsolete TemperatureComponent fields

* Use TemperatureDamageThresholdsComponent
Moves all the uses of the relocated TemperatureComponent fields to use the TDTC versions

* Removes the obsolete TemperatureComponent fields

* Update YAML definitions

* Update doc comments

* Split TemperatureSystem
Creates TemperatureDamageSystem and moves the damage handling from TemperatureSystem

* Cull unused using statements

* Use component-based damage tick scheduling

* Fix temperature damage processing
Check was inverted resulting in things never starting to take temperature damage

* Poke tests

* Add TemperatureDamageThresholds to new prototypes

* Move TemperatureDamageThresholdsComponent to Shared
Parity with TemperatureComponent

* While I'm here
Fixes warning regarding obsolete ProtoId validator attribute

* Fix YAML errors

* Fix merge errors

* Rename TemperatureDamageThresholdsComponent -> TemperatureDamageComponent

* Use ContentHelpers.RoundToLevels for temperature alerts

* Fix YML

* A fuckton of cleanup

* working cleanup

* fix

* misc additions

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Co-authored-by: Princess Cheeseballs <[email protected]>
Co-authored-by: ArtisticRoomba <[email protected]>
@github-actions github-actions bot added size/L and removed size/M labels Dec 24, 2025
Princess-Cheeseballs and others added 5 commits December 23, 2025 22:57
[HOTFIX] Fix MMI mind transfer (#41941)

Co-authored-by: ScarKy0 <[email protected]>
Would show player's real identity instead of assumed identity

Co-authored-by: TVK-04 <>
Update dotnet sdk from 9 to 10 in shell.nix
* Added Jet Injectors

* Small fixes

* YML Linter fix

* Requested Adjustments

* Better Sprites for the Jet Injector

* Actually forgor to give credit

* Fix merge conflicts and refactor

* Undo Oversight

* Introduction of Advanced Jet Injectors

* minor oversight

* Adhere to requests

* Remove Loadout, add Lockers

* harder better faster stronger

* vend shortage

* Sound effect

* will this work or do I just gotta choose one at random???

* alright fine I'll do it this way

* quiet the hissing, raise the pitch

* Merge new sprites

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Co-authored-by: Princess Cheeseballs <[email protected]>
@github-actions github-actions bot removed the size/M label Dec 28, 2025
@github-actions github-actions bot added size/M and removed size/L labels Dec 28, 2025
Princess-Cheeseballs and others added 25 commits December 28, 2025 23:22
* delete metabolismmovespeedmodifiersystem

* Revert "delete metabolismmovespeedmodifiersystem"

This reverts commit 19572fa.

* delete metabolismmovespeedmodifiersystem and component

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Co-authored-by: Princess Cheeseballs <[email protected]>
* Add antag control for the space ninja

* Remove whitespace

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Co-authored-by: beck-thompson <[email protected]>
…nInit. (#42122)

* Refactor OnIFFShow and OnInitIFFConsole by extracting AddAllSupportedIFFFlags method. Fix possible addition of unallowed flags.

Fix posible addition of unallowed flags in OnInitIFFConsole by performing AllowedFlags check in the extracted function.

* Add documentation to HideOnInit

* Update IFFConsoleComponent.cs

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Co-authored-by: SlamBamActionman <[email protected]>
* removes extended survival box, but adds most contents into the ninja's satchel

* major essential bugfix
* no restock time

* add timer
* Ammonia restores Rat King Bloodlevel

Adds a saline effect to ammonia for creatures with the rat metabolizer type condition (aka, rat kings)

* error fix

code did not like amount under condition so fixing that, and restoring amount to 1 to be identical to how it was working in the video. amount 6 was comical levels of blood restoration
* Buttons and basic internal data

* The buttons DO something

* it works?!!

* I hate predictions

* 5000 monkeys on typewritters

* who let the monkeys code?

* Localizations

* waiter, more commits please

* Not going insane (this is a lie)

* last one I SWEAR

* Some improvements ported from Moff

* clean it up a little

* one more cleanup

* The chemmaster is not a mime

* Fix my mistakes + address the other review

* Point to what chemmaster is broken, and why it's broken

* ChemMasterComponent changes

* Margin for packaging source

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Co-authored-by: Princess Cheeseballs <[email protected]>
* toolshed :)

* Yeah they call me the gamer

* Fix test fails

* refactor: extract method ZeroAsNull

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Co-authored-by: Princess Cheeseballs <[email protected]>
Co-authored-by: pa.pecherskij <[email protected]>
Move module remove button to the left side

Co-authored-by: Jessica M <[email protected]>
* Fix warnings

* Update Content.Server/Medical/DefibrillatorSystem.cs

* Update Content.Server/Medical/DefibrillatorSystem.cs

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Co-authored-by: slarticodefast <[email protected]>
Make paper extinguishable with fire extinguisher
* Does not build do not PR

* using blah blah blah rider hates me

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Co-authored-by: Princess Cheeseballs <[email protected]>
* Ninjas now recieve a custom satchel

* Original Size

* Requested Changes + Making bag silent

* Add code comment
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