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…ace-wizards#35255) * Initial commit * Add universal modifier for all damage/heals, make guidebooks work. * help text
[ChangeCVarCommand] MappingCommand
* make it work lol * index protos only once
Co-authored-by: Tayrtahn <[email protected]> Co-authored-by: ArtisticRoomba <[email protected]>
Fix an issue with contraband parenting that made janitor restricted gear available to security.
* Added Knife Component to Crusher dagger, allowing it to be used in a few new crafting recipes such as baseball bats. * Changed BaseKnife to CombatKnife, reordered parents * now inherits from baseknife, throwing and disarm added manually
so crew is still crew when you are icard
) * Add prediction for coordinate based popups * Remove use of deprecated EntityCoordinates.ToMap * RecallItem displays disppearing text at entity coordinates * Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs Co-authored-by: slarticodefast <[email protected]> * Update Content.Shared/Popups/SharedPopupSystem.cs Co-authored-by: slarticodefast <[email protected]> * Add ItemRecall message for witnesses * Update Content.Shared/ItemRecall/SharedItemRecallSystem.cs Co-authored-by: slarticodefast <[email protected]> * Update Resources/Locale/en-US/item-recall/item-recall.ftl Co-authored-by: slarticodefast <[email protected]> * Fix namespace issues * Fix Loc string * Dont fixstuff tired.. * Prefix THE * Filter around the entity, and remove recipient if needed * Alphabetical imports * Update Content.Client/Popups/PopupSystem.cs Co-authored-by: slarticodefast <[email protected]> * fixup * Better handling. --------- Co-authored-by: Cooper Wallace <[email protected]> Co-authored-by: slarticodefast <[email protected]>
* blabl blump or something * +0.3 * blimpuf
* init * item * requested changes * Apply suggestions from code review --------- Co-authored-by: slarticodefast <[email protected]>
Update ion_storm.yml
* Initial commit * Updated Access/command.yml * Fix for Access/AccessLevelPrototype.cs * Added silicon access levels to admin items * Included self-recharging battery changes * Revert "Included self-recharging battery changes" * Addressed reviewers comments * Additional reviewer comments
* DetGadget Hat * uh... half-assed item description * Reduce hat range to one tile, you have to stand on someone to steal their hat items * Fix Integration Errors * Only the wearer can access voice commands * init work - handscomp is unable to be pulled * second bit of progress * basic working implementation * nuke storageslots and add adminlogging * disallow trolling nukies or hiding objective items * remove unnecessary tags additions * finish nuking unused tags * death to yamllinter * int tests be damned * milon is a furry * address review * upd desc * address reviews part 2 * address more reviews * remove unused refs * fix order of dependencies * add ShowVerb to SharedStorageSystem.cs This will allow or disallow showing the "Open Storage" verb if defined on the component. * orks is a nerd * add proper locale, fix adminlogging * orks is a nerd 2 --------- Co-authored-by: Coenx-flex <[email protected]>
* init * public api * stuff * weh
* Remove cellular resistance for slimes * Update guidebook
map has inhands
* Update GuideReagentReaction.xaml * Update Content.Client/Guidebook/Controls/GuideReagentReaction.xaml Co-authored-by: Thomas <[email protected]> * Update Content.Client/Guidebook/Controls/GuideReagentReaction.xaml Co-authored-by: Thomas <[email protected]> --------- Co-authored-by: Thomas <[email protected]>
Co-authored-by: deltanedas <@deltanedas:kde.org>
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