I'm a Computer Science student who genuinely enjoys the craft of writing clean, efficient code. My primary focus is C++ and Data Structures & Algorithms β not just for competitive programming, but because understanding how things work under the hood makes you a better engineer.
On the creative side, I build games in Unity, where I get to think about gameplay systems, physics, and how players interact with virtual worlds. I believe the best software β whether it's a game or a backend system β comes from thinking deeply about the problem before writing a single line of code.
Currently strengthening my foundations in DSA and system design, while working on projects that solve real problems.
Open to collaboration, interesting problems, and good conversations about code.
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