Warning
OrtensiaLIB is just born, so its full of bug, and misses a documentation
Ortensia is a Game I wanna realize, from soundtracks, to graphics, and of course gameplay, based on OrtensiaLIB. OrtensiaLIB will feature small lightweight libraries that will help me, and maybe others develop games.
- Graphic (CPU Bounded simple yet fast visual effects)
- Animations
- Automatic Music Scoring
- Lightweigh AI NPCs
It aims to make simple game development easy wrapping pygame-ce.
It will support simple graphic effects, with quality adjustment, all CPU computed leveraging
numpy vectorized operations.
Collision grids are being developed.
Simple GUIs creation as well.
Ortensia can support high frame rate (400+ on intel 5 12th), here are two examples working on mid and low settings, using the Bloom effect and a Particle Emitter, Animations and Water Simulation all on single thread CPU
GIF quality is of course very bad, but you can imagine come on:






