Cool text effects for Garry's Mod :D
##Video of effects can be seen here Examples can be seen here<br / > You can also type in console moat_TextEffects to see all of the effects in game :D
DrawGlowingText( static, text, font, x, y, color, xalign, yalign ) <br / > static = Should the glow be constant instead of fading in and out?
DrawFadingText( speed, text, font, x, y, color, fading_color, xalign, yalign ) <br / > speed = speed at which the colors fade between each other <br / > fading_color = the other color to fade to
DrawRainbowText( speed, text, font, x, y, xalign, yalign ) <br / > speed = speed at which the rainbow transitions to a new color (1 - 100)
DrawEnchantedText( speed, text, font, x, y, color, glow_color, xalign, yalign ) <br / > speed = speed at which the transitions happen (2 is good)<br / > glow_color = the other color to transition through
DrawFireText( intensity, text, font, x, y, color, xalign, yalign, glow, shadow ) <br / > intensity = number between 0 and 1 (0.5 is half of the text height)<br / > glow = should the text glow?<br / > shadow = should there be a shadow between the text and the fire?
DrawElecticText( intensity, text, font, x, y, color, xalign, yalign ) <br / > intensity = number between 0 and 1 (higher the number = less delay)
DrawBouncingText( style, intesity, text, font, x, y, color, xalign, yalign ) <br / > style = (1) bounce up (2) bounce down (3) waving<br / > intensity = intensity of the wave (1-3 is usually good)
DrawSnowingText( intensity, text, font, x, y, color, sparkle_color, xalign, yalign ) <br / > intensity = How many sparkles there should be<br / > sparkle_color = Color of the sparkles (Default white)