Adds new pAIs to Oculis#241
Draft
Spacemanspark wants to merge 14 commits into
Draft
Conversation
XeonMations
requested changes
May 16, 2026
added 5 commits
May 16, 2026 17:51
…sic resolve_unarmed_attack proc
…les but that's probably going to get obliterated at some point since it doesn't even work)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
About The Pull Request
Implements a new (old?) type of pAIs, heavily inspired by baystation's pAIs. THESE DO NOT REPLACE CURRENT pAIs.
Lorewise, these pAIs are actually meant to be 'older' models, which have since been mostly phased out in favor of the current (tgcode) variants. Being older doesn't necessarily mean inferior, however, as they have a proper chassis, can be upgraded, and can even have full sophant rights.
Currently a heavy work in progress. This is probably the biggest project I've really ever undertaken, so expect a fair bit of oversight and reviews to be needed.
(I am so sorry for my shitcode xeon)
TODO:
between the card and mob when the pAI is forced into card mode (EMPs, disablers, etc).
Why it's Good for the Game
Our current pAIs are extremely underused and kind of 'meh' from an implementation standpoint (in my opinion).
What I'm doing here will implement a new (old?) pAI type with more features (can be upgraded, can be given access), creative freedom (these can be played at roundstart/latejoin menu and can't be lawed/bound), etc.
In other words, you can now have a static pAI character.
These pAIs, although quite capable in some aspects (especially compared to their tgcode cousins), are still expected to be fairly limited by design. Don't expect them to be using them to obliterate megafauna, stop a supermatter delamination, or other similar tasks.
Proof of Testing
Changelog
🆑
add: New (old?) pAIs for Oculis.
/:cl: