Hand Subclass: The Huntsmaster#6486
Conversation
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NOT done yet, this is just to finish hand stuff, im going to add some advisor things (gun in a hollow book...) and make the Gambeson i made craftable |
| traits = list( | ||
| TRAIT_KEENEYES, | ||
| TRAIT_FORAGER | ||
| ) | ||
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Why? Also undocumented in changelog.
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quirk was literally made for hunters yet its a costly quirk for a relatively minor effect so its not worth taking over other quirks, and says its for people that hunt in the flavor text, yet they dont get it, since I made it a trait and gave it to Huntsmaster i decided that normal hunter should get the hunter trait as well
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also, normal hunter gets FORAGER, yet pilgrim didnt, so i fixed that
| TRAIT_MEDIUMARMOR, | ||
| TRAIT_DODGEEXPERT | ||
| TRAIT_DODGEEXPERT, | ||
| TRAIT_FLIP_JUMP |
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Why? Also undocumented in changelog.
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This was because of what a admin asked me to do, kinda forgot about it, but it only lets them flip jump
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I asked them to include flip jump for flavor.
| raw_attribute_list = list( | ||
| STAT_INTELLIGENCE = 5, | ||
| STAT_PERCEPTION = 4, | ||
| STAT_PERCEPTION = 5, |
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Why? Also undocumented in changelog.
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I was told to bring all the hand stats to 8, since the default hand gets 8 yet the others didnt get 8
| raw_attribute_list = list( | ||
| STAT_INTELLIGENCE = 4, | ||
| STAT_PERCEPTION = 3, | ||
| STAT_PERCEPTION = 4, |
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Once again, forgot about it, just bringing everything to a baseline of 8
| attribute_sheet_old = /datum/attribute_holder/sheet/job/hunter/old | ||
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| traits = list( | ||
| TRAIT_KEENEYES, |
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Why? Also undocumented in changelog.
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Giving hunter keeneyes because it was made for hunters
| if(HAS_TRAIT(src, TRAIT_KEENEYES)) | ||
| looktime *= 0.25 |
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making a quirk have a trait verison
About The Pull Request
Adds a new subclass for hand, called the Huntsmaster, has a hound and is bow focused, along with a new hound, and a new Gambeson
Why It's Good For The Game
Adds more choices for what you can do
Changelog
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add: Added Huntsmaster Hand subclass, along with their hound
add: Added new Gambeson. Hunting Gambeson
add: Added new trait called keen eyes, and gave it to hunters and huntsmaster
add: Added a trait called flip jump to Spymaster, doesnt do anything other then let them flip when they jump
balance: gave Advisor a glock
balance: gave all hand subclasses a standard 8 since i was told too, and the default hand class had 8
balance: gave pilgrim hunter forager and keeneyes trait, to match with normal hunter
image: added/modified/removed some icons or images
code: changed some code
/:cl:
Pre-Merge Checklist