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Unity Editor Tools

Useful and productive tools for the Unity editor. These tools were created while working on the projects and they solve some trivial problems.

Aligner

Align selected object to the closest surface with given direction and layer mask. Also supports the normal alignment.

Randomizer

Randomly transforms selected objects within given ranges. Also can work inside the prefab stage.

Renamer

Allows user to rename multiple objects. Supports increment renaming and replacing. Also works with the assets.

Scene objects demo

Assets demo

Replace With Prefab

Replaces selected objects with a prefab.

Skin Updater

Changes the bones order of the old SkinnedMeshRenderer according to the reference SkinnedMeshRenderer. Useful after you've changed rigged model and your skinned mesh loses the rig.

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Useful and productive tools for the Unity editor.

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