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Shim dmidecode to allow for the usage of game's default encrypted auth#33

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NATroutter merged 15 commits into
NATroutter:devfrom
IhToN:main
Jan 22, 2026
Merged

Shim dmidecode to allow for the usage of game's default encrypted auth#33
NATroutter merged 15 commits into
NATroutter:devfrom
IhToN:main

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@IhToN
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@IhToN IhToN commented Jan 18, 2026

Storing authentication tokens in plain text is not the best of the security approach. This is a first intent to allow the usage of the default's game encryption to store the auth session internally.

I've made a small deployment of the forked egg and it is working:
imagen

Might be a good idea to check and possibly remove the authentication credentials storage for the downloader so it is not stored in plain sight either.

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Prefix commented Jan 18, 2026

why not use updated wings instead?

@NATroutter
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Hey, thanks for the PR!

The build is failing because Docker is trying to parse the shell script inside the Dockerfile as Docker instructions. The multiline shell script inside the cat << EOF block needs to be part of one continuous RUN command with proper line breaks and continuations.

Code_AzNDppStse

Renamed workflow file from action to publish
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IhToN commented Jan 18, 2026

Weird, the github builder did the trick. In any case, I one-linered it in the hopes that it does the trick.

@NATroutter NATroutter changed the base branch from main to dev January 22, 2026 16:47
@NATroutter NATroutter merged commit d154328 into NATroutter:dev Jan 22, 2026
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3 participants