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Add new enemy actor types to character creation#30

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Null000 merged 1 commit intomainfrom
claude/check-missing-enemies-hAtHf
Feb 22, 2026
Merged

Add new enemy actor types to character creation#30
Null000 merged 1 commit intomainfrom
claude/check-missing-enemies-hAtHf

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@Null000 Null000 commented Feb 22, 2026

Summary

Expanded the enemy actor selection options in the character creation form by adding 10 new creature types to the existing roster.

Changes

  • Added basic enemy types: Spider, Mushroom
  • Added enhanced variants: Poison Slime, Giant Bat, Giant Spider, Skeleton Warrior, Dire Wolf, Fire Slime
  • Added boss-tier enemy: Dragon
  • Added special enemy: Ghost

These new options are integrated into the existing actor creation dropdown menu, maintaining the current organizational structure and naming conventions.

Details

The new enemy types follow the existing naming pattern (snake_case for multi-word names) and are positioned logically within the dropdown list, grouping similar creature types together (e.g., slime variants, skeleton variants, bat variants).

https://claude.ai/code/session_01Nj8SPuQQTYaqDyhEs42Jt8

Spider, Mushroom, PoisonSlime, GiantBat, GiantSpider,
SkeletonWarrior, DireWolf, Ghost, DarkSkeleton, FireSlime,
and Dragon were missing from the actor viewer dropdown.

https://claude.ai/code/session_01Nj8SPuQQTYaqDyhEs42Jt8
@Null000 Null000 merged commit 2a23b77 into main Feb 22, 2026
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2 participants