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        Alexandre Rabérin edited this page May 24, 2021 
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QuikGraph provides generic directed/undirected graph data structures and algorithms for .NET.
QuikGraph comes with algorithms such as depth first search, breath first search, A* search, shortest path, k-shortest path, maximum flow, minimum spanning tree, etc.
QuikGraph supports a wide range of targets for maximal compatibility.
- .NET Standard 1.3+
- .NET Core 1.0+
- .NET Framework 3.5+
- Works under Unity 3D
Supports Source Link
Getting started with QuikGraph
This example takes a DataSet, builds the graph of tables and constraints from the schema and computes the table topological sort.
This can be useful to figure order to populate a database.
var dataSet = new DataSet();             // Get your data set
DataSetGraph graph = dataSet.ToGraph();  // Wraps the dataset into a DataSetGraph
foreach(DataTable table in graph.TopologicalSort()) // Applies a topological sort to the data set graph
{
    Console.WriteLine(table.TableName); // In which order should we delete the tables?
}See also DataSetGraph.
QuikGraph is available on NuGet in several modules.
 QuikGraph (Core)
PM> Install-Package QuikGraph
PM> Install-Package QuikGraph.Serialization
PM> Install-Package QuikGraph.Graphviz
PM> Install-Package QuikGraph.Data
PM> Install-Package QuikGraph.MSAGL
PM> Install-Package QuikGraph.Petri
- Table of Contents
- Documentation
- External Information (The website was closed)