This repository has been archived by the owner on Nov 28, 2018. It is now read-only.
Releases: ParkitectNexus/ParkitectNexusClient
Releases · ParkitectNexus/ParkitectNexusClient
2.1.5980.38291
- Added automatic mod updating
- Added automatic installing of our essentials
- Fixed an issue where you would hit the GitHub API limit
- Fixed application not being single instance on Windows
- Fixed application not starting to download assets if you open the app by clicking on a link on the website
2.0.5969.32190
- Hotfix for instant crash on Windows
- Hotfix for download failures on Mac OSX
2.0.5969.29650: Merge branch 'develop'
- Changed the URLs to shorter ones
- Better detection for whether the application is already running
- Added tasks queue
- Added mod dependencies
- Added delete option for assets
v1.3.2.1
v1.3.2.0
v1.2.2.0
v1.2.1.0
v1.2.0.0
- Added mod entry point detection
- Added in-game CTRL + R hotkey to reload all loaded mods
- Added mod migrator (Pre-Alpha 4 -> Pre-Alpha 5)
- Added custom settings file. No longer relying on .NET .settings files
- Added ignored assembly references to the mod compiler
- Updated Mod Loader to work with the Parkitect mod loader
- Updated artwork and icons
- Updated code base for future MacOSX client
- Updated mod compiler to log to main log as well
- Removed BlackBone reference
- Removed VC++ reference/distribution
- Removed Launch Parkitect with mods shortcut from desktop
- Cleaned up various parts of the code base
v1.1.3.0
v1.1.2.2
- VC++ is not installed silently anymore, people were missing the admin request in the taskbar