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23 changes: 2 additions & 21 deletions analysis_options.yaml
Original file line number Diff line number Diff line change
@@ -1,29 +1,10 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
avoid_print: false # Uncomment to disable the `avoid_print` rule
prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
26 changes: 16 additions & 10 deletions lib/app_screens/first_screen.dart
Original file line number Diff line number Diff line change
Expand Up @@ -2,23 +2,29 @@ import 'dart:math';

import 'package:flutter/material.dart';

class FirstScreen extends StatelessWidget{
class FirstScreen extends StatelessWidget {
const FirstScreen({super.key});

@override
Widget build(BuildContext context) {
return Material(
color: Colors.amber,
child:Center(
child:Text(
"Your No. is ${yourluckyno()}",
textDirection:TextDirection.ltr,
style: TextStyle(color: Colors.white,fontSize: 40.0),
child: Center(
child: Text(
'Your No. is ${yourluckyno()}',
textDirection: TextDirection.ltr,
style: const TextStyle(
color: Colors.white,
fontSize: 40.0,
),
),
),
);
}
int yourluckyno(){
var random=Random();
int luckyNumber=random.nextInt(10);

int yourluckyno() {
var random = Random();
int luckyNumber = random.nextInt(10);
return luckyNumber;
}
}
}
16 changes: 9 additions & 7 deletions lib/main.dart
Original file line number Diff line number Diff line change
@@ -1,20 +1,22 @@
import "package:flutter/material.dart";
import './app_screens/first_screen.dart';
void main()=>runApp(new MyApp());

void main() => runApp(const MyApp());

class MyApp extends StatelessWidget {
const MyApp({super.key});

class MyApp extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title:"MY APP",
home:Scaffold(
title: "MY APP",
home: Scaffold(
appBar: AppBar(
title: Text("MY First App"),
),
body:FirstScreen()
title: const Text('Flutter Start'),
),
body: const FirstScreen(),
),
);
}
}
69 changes: 1 addition & 68 deletions pubspec.yaml
Original file line number Diff line number Diff line change
@@ -1,89 +1,22 @@
name: hello
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
sdk: ">=2.17.6 <3.0.0"

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter


# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2

dev_dependencies:
flutter_test:
sdk: flutter

# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.

flutter:

# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true

# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg

# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware

# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages

# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
30 changes: 0 additions & 30 deletions test/widget_test.dart

This file was deleted.