Adds subtle radiation health warnings#1056
Conversation
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Let me go ahead and add something, Arty just reco'd a thing 👀 |
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dont like wizden have that? |
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yea wizden has that #39805 its a bit difrent but its there |
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Yes, if we'd want to port directly from wizden that is fine. However I am also going to add a system to where it makes dots appear on your screen like RMC. Give me a few to write up the remaining code & test |
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delta-v has this as well but its a lot more obvious with big ass red text saying you taste metal and some shit |
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Yeah I'd rather keep it subtle and not some big ass red text saying that. Almost finished with the final, then ill readd it to this |
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Alright, PR should be changed. LMK if there are any issues with adding this in. |
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Toggle button is finished. Let me know if there are issues with adding this in. |
About the PR
Added subtle symptom-based popup messages for radiation damage.
Why / Balance
This gives players some feedback that something is wrong without making radiation instantly obvious. The messages only appear after the player has reached certain damage thresholds, and they use cooldowns so players are not spammed with popups. The intent is to make radiation feel more natural while still giving players a chance to notice symptoms.
Technical details
Added RadiationWarningComponent to track warning cooldowns/states. Updated RadiationSystem to check the player's current damage after irradiation. Added staged popup messages based on damage thresholds. Higher damage stages produce stronger symptom messages.
Media
uTI1NRnOLI2evZ-TllYWog.mp4
Requirements
Breaking changes
None, however this is my first PR so I am expecting some backlash!
-Changelog
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