To Deposit Pebbles in a Water Pitcher
Challenge #1 - Planning Path between Pebbles(AR Object) and Water Pitcher(AR Object) to reach in shortest time
Challenge #2 - Pickup magnetic pebbles from Pebbles(AR Object) using elctromagnet
Challenge #3 - Drop magnetic pebble under the Water Pitcher(AR Object)
Challenge #4 - AR animation showing the pebble pile to diminish during Pebble pickup
Challenge #5 - AR animation showing the water level rise due to Pebble drop
Technologies Used: Blender, OpenCV, Python, C
Microcontroller Used: ATmega2560
The above Challenges were completed over a series of tasks given by eYRC-2018 team.