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Update pxt.json, startGame.md, test.md, startGameP1.md, startGameP2.m…
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…d, startGameP3.md, startGameP4.md, marsA11.md, asteroidA12.md, gardenA13.md, isshelp.md, waterrecycling.md, laseralignment.md, earthpollution.md, landingsite.md, spacejunk.md, orionsplashdown.md, aurorapictures.md, crewmealsP1.md, crewmealsP2.md, moonmappingP1.md, moonmappingP2.md, toiletmaintP1.md, toiletmaintP2.md, icedrillingP1.md, icedrillingP2.md, buildingblocksP1.md, buildingblocksP2.md
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neonerz committed Feb 16, 2023
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8 changes: 4 additions & 4 deletions asteroidA12.md
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### @hideIteration true
### @explicitHints true

# Ready Up
# Asteroid Mining

## Step 1
Navigate the Agent to the X and mine the gold
Use the ``||artemis.rover move||`` block to navigate the rover to the marked location and then use ``||artemis.mine asteroid||`` block to mine it.

```ghost
artemis.agentMoveFoot1()
artemis.roverMoveA12()
artemis.mineAsteroidA12()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions aurorapictures.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Aurora Pictures

## Step 1
Using the grid, take (3) pictures of the aurora's using the ``||artemis.take picture||`` block.

```ghost
artemis.takePictureA14()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions buildingblocksP1.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Building Blocks

## Step 1
Collect (3) blocks of lunar material that your partner will be able to melt it down and test its strength. Discuss with your partner how much material they think they'll need.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions buildingblocksP2.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Building Blocks

## Step 1
After your partner collects enough material, melt it down, cast it into a block, and then test its strength. Don't forget to tell your partner how much material they'll need to collect.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions crewmealsP1.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Crew Meals

## Step 1
Your job is to work the rehydration station. You'll need to rehydrate the tomato sauce before your partner can build the pizzas. Check the rehydration chart to see how much water you need to rehydrate tomato sauce. Don't forget to turn off the rehydration station when you're done so it doesn't accidentally leak water.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions crewmealsP2.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Crew Meals

## Step 1
Once your partner finishes rehydrating the ingredients needed for the pizza, it'll be your turn to make the pizza! Wait for your partner to confirm they finished the rehydration process and then make a tomato sauce and cheese pizza with pepperoni.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions earthpollution.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Earth's Pollution

## Step 1
Using the grid, locate and deploy CubeSats over New York USA, London England, and Sydney Australia using the ``||artemis.deploy CubeSat to||`` block.

```ghost
artemis.deployCubsatA18()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
8 changes: 3 additions & 5 deletions gardenA13.md
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### @hideIteration true
### @explicitHints true

# Ready Up
# Lunar Garden

## Step 1
Plant three seeds in the locations marked with an X. The order of the positions doesn't matter but make sure you plan seed 1 first, seed 2 second, etc.
Navigate the Agent to each green X using the ``||artemis.agent move||`` block and use the ``||artemis.plant seed||`` block to plant a seed at each of those locations.

```ghost
artemis.agentMoveFoot1()
artemis.lunarGarden1A13()
artemis.lunarGarden2A13()
artemis.lunarGarden3A13()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.9
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions icedrillingP1.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Ice Drilling

## Step 1
Navigate the lander to one of the three marked locations so your partner can drill down and collect a sample.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions icedrillingP2.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Ice Drilling

## Step 1
Once your partner gets the lander into place, drill down and collect a sample. Make sure you wait for your partner's code to finish or you'll start drilling too early.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
20 changes: 20 additions & 0 deletions isshelp.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# ISS Help

## Step 1
Extend the robotic arm using the ``||artemis.extend arm||`` block to the red piece of cargo and then use the ``||artemis.load cargo||`` block to grab it and load it onto the ISS.

```ghost
artemis.extendArmA21()
artemis.loadCargoA21()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions landingsite.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Landing Site

## Step 1
Using the grid, mark three locations using the ``||artemis.mark location||`` block that have ice and are flat.

```ghost
artemis.markLocationA17()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions laseralignment.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Laser Alignment

## Step 1
Choose the location from the grid using the ``||artemis.aim at||`` block. If you choose the correct location, the link will be established.

```ghost
artemis.aimAtA18()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
8 changes: 4 additions & 4 deletions marsA11.md
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### @hideIteration true
### @explicitHints true

# Ready Up
# Mars Recon

## Step 1
Navigate the Agent to the X and take a picture
Navigate the Agent using the ``||artemis.rover move||`` block to the green X and then use ``||artemis.take picture||`` block to take a picture

```ghost
artemis.agentMoveFoot3()
artemis.roverMoveA11()
artemis.takePictureA11()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
19 changes: 19 additions & 0 deletions moonmappingP1.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Moon Mapping

## Step 1
The first thing we'll need to do is mark the three locations we want to investigate so your partner knows where to navigate VIPER to. Use the grid on your screen to find three locations you want to explore, and then use code to mark them.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions moonmappingP2.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Moon Mapping

## Step 1
Once your partner marks three locations to visit, you'll see three green X's show up on your screen. When they are done marking the locations, navigate VIPER to each location and take a picture.

```ghost
artemis.agentMoveFoot1()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts
```
19 changes: 19 additions & 0 deletions orionsplashdown.md
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### @flyoutOnly true
### @hideIteration true
### @explicitHints true

# Orion Splashdown

## Step 1
Using the grid, choose a new splashdown location using the ``||artemis.set location||`` block that is clear of storms and isn't over any land.

```ghost
artemis.setLocationA15()
```
```template
//
```

```package
artemis-ts=github:ReWrite-Media/artemis-ts#v0.0.10
```
20 changes: 19 additions & 1 deletion pxt.json
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"marsA11.md",
"asteroidA12.md",
"noCode.md",
"gardenA13.md"
"gardenA13.md",
"isshelp.md",
"waterrecycling.md",
"laseralignment.md",
"earthpollution.md",
"landingsite.md",
"spacejunk.md",
"orionsplashdown.md",
"aurorapictures.md",
"crewmealsP1.md",
"crewmealsP2.md",
"moonmappingP1.md",
"moonmappingP2.md",
"toiletmaintP1.md",
"toiletmaintP2.md",
"icedrillingP1.md",
"icedrillingP2.md",
"buildingblocksP1.md",
"buildingblocksP2.md"
],
"testFiles": [],
"targetVersions": {
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