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Update poc1a.md, poc1b.md, poc1c.md, test.md, study_move.md, study_mi…
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…rror.md, study_levers.md, kitchen_baking.md, kitchen_feedhouse.md, kitchen_plate.md, foyer_mosaic.md, foyer_bookshelf.md, foyer_chess.md
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neonerz committed Jul 17, 2022
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16 changes: 8 additions & 8 deletions foyer_bookshelf.md
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Expand Up @@ -12,26 +12,26 @@ There seems to be something at the top of the bookcase. See if you could create
Move the cursor along the bookcase to select a position using the ``||hoc22.cursor move <direction>||`` block and then use ``||hoc22.place block||`` to place a block in that position. Create a staircase to get to the top.

```ghost
hoc22.cursorMoveOrientationOneUp()
hoc22.cursorMoveOrientationOneDown()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneRight()
hoc22.cursorMoveOrientationOneUp(1)
hoc22.cursorMoveOrientationOneDown(1)
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.cursorMoveOrientationOneRight(1)
hoc22.placeBlock()
for (let index = 0; index < 4; index++) { }
```
```template
for (let index = 0; index < 6; index++) {
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneRight()
hoc22.cursorMoveOrientationOneRight(1)
}
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneUp()
hoc22.cursorMoveOrientationOneUp(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneUp()
hoc22.cursorMoveOrientationOneUp(1)
hoc22.placeBlock()
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
19 changes: 7 additions & 12 deletions foyer_chess.md
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Expand Up @@ -12,22 +12,17 @@ We've freed the king and queen! But the door still isn't opening. They must be i
The chessboard represents a grid of dates. Search the room to figure out what dates the king and queen should be on and then use the ``||hoc22.move king <direction>||`` and ``||hoc22.move queen <direction>||`` blocks to move them into their correct positions.

```ghost
hoc22.kingMove(ChessBlockDirection.Forward)
hoc22.queenMove(ChessBlockDirection.Forward)
for (let index = 0; index < 4; index++) { }
hoc22.kingMove(ChessBlockDirection.Forward, 1)
hoc22.queenMove(ChessBlockDirection.Forward, 1)
```
```template
for (let index = 0; index < 3; index++) {
hoc22.kingMove(ChessBlockDirection.Forward)
}
hoc22.kingMove(ChessBlockDirection.Left)
for (let index = 0; index < 2; index++) {
hoc22.queenMove(ChessBlockDirection.Right)
}
hoc22.queenMove(ChessBlockDirection.Forward)
hoc22.kingMove(ChessBlockDirection.Forward, 3)
hoc22.kingMove(ChessBlockDirection.Left, 1)
hoc22.queenMove(ChessBlockDirection.Right, 2)
hoc22.queenMove(ChessBlockDirection.Forward,1)
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion foyer_mosaic.md
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Expand Up @@ -24,5 +24,5 @@ Use the ``||hoc22.push <color> <direction>||`` blocks to trigger the pistons in
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion kitchen_baking.md
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Expand Up @@ -25,5 +25,5 @@ Think about the order of operations it takes to make bread. You'd first ``||hoc2
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
18 changes: 7 additions & 11 deletions kitchen_feedhouse.md
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Expand Up @@ -12,21 +12,17 @@ The house is hungry! And what better to feed it than apples, salmon, and mushroo
Pay attention to how many zombie chefs go by with each ingredient. Use the ``||hoc22.feed house <ingredient>||`` blocks to feed the house the required amount.

```ghost
hoc22.feedHouseApple()
hoc22.feedHouseSalmon()
hoc22.feedHouseMushroomStew()
for (let index = 0; index < 4; index++) { }
hoc22.feedHouseApple(1)
hoc22.feedHouseSalmon(1)
hoc22.feedHouseMushroomStew(1)
```
```template
hoc22.feedHouseApple()
hoc22.feedHouseApple()
hoc22.feedHouseSalmon()
hoc22.feedHouseSalmon()
hoc22.feedHouseMushroomStew()
hoc22.feedHouseMushroomStew()
hoc22.feedHouseApple(2)
hoc22.feedHouseSalmon(3)
hoc22.feedHouseMushroomStew(2)
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion kitchen_plate.md
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Expand Up @@ -25,5 +25,5 @@ Use the ``||hoc22.swap <color> side||`` blocks two swap the dishes until everyon
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
29 changes: 9 additions & 20 deletions poc1a.md
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Expand Up @@ -11,28 +11,17 @@ Drop the right amount of colored blocks
Use ``||hoc22.summonColoredBlock <color>||``

```ghost
hoc22.summonColoredBlockMagenta()
hoc22.summonColoredBlockLightBlue()
hoc22.summonColoredBlockYellow()
hoc22.summonColoredBlockLime()
for (let index = 0; index < 4; index++) {
}
hoc22.summonColoredBlockMagenta(1)
hoc22.summonColoredBlockLightBlue(1)
hoc22.summonColoredBlockYellow(1)
hoc22.summonColoredBlockLime(1)
```
```template
for (let index = 0; index < 1; index++) {
hoc22.summonColoredBlockYellow()
}
for (let index = 0; index < 5; index++) {
hoc22.summonColoredBlockLightBlue()
}
for (let index = 0; index < 3; index++) {
hoc22.summonColoredBlockMagenta()
}
for (let index = 0; index < 1; index++) {
hoc22.summonColoredBlockLime()
}
hoc22.summonColoredBlockYellow(1)
hoc22.summonColoredBlockLightBlue(5)
hoc22.summonColoredBlockMagenta(3)
hoc22.summonColoredBlockLime(1)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
16 changes: 6 additions & 10 deletions poc1b.md
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Expand Up @@ -11,18 +11,14 @@ Make the scale add up to 10 lbs
Use ``||hoc22.summonWeight <mob>||``

```ghost
hoc22.summonWeightChicken()
hoc22.summonWeightCow()
hoc22.summonWeightSheep()
for (let index = 0; index < 4; index++) {
}
hoc22.summonWeightChicken(1)
hoc22.summonWeightCow(1)
hoc22.summonWeightSheep(1)
```
```template
for (let index = 0; index < 4; index++) {
hoc22.summonWeightChicken()
}
hoc22.summonWeightChicken(4)
hoc22.summonWeightSheep(1)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion poc1c.md
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Expand Up @@ -20,5 +20,5 @@ Use ``||hoc22.agent move||``
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion study_levers.md
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Expand Up @@ -25,5 +25,5 @@ Something about those colored carpets seem weird. Use the ``||hoc22.teleport to
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
23 changes: 11 additions & 12 deletions study_mirror.md
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Expand Up @@ -12,30 +12,29 @@ Things in the mirror appear differently than in the room. Find all the differenc
Move the cusor above the fireplace using ``||hoc22.cursor move <direction>||`` to select a position and ``||hoc22.place block||`` to place a block in that position.

```ghost
hoc22.cursorMoveOrientationOneUp()
hoc22.cursorMoveOrientationOneDown()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneRight()
hoc22.cursorMoveOrientationOneUp(1)
hoc22.cursorMoveOrientationOneDown(1)
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.cursorMoveOrientationOneRight(1)
hoc22.placeBlock()
for (let index = 0; index < 4; index++) { }
```
```template
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneDown()
hoc22.cursorMoveOrientationOneDown(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneLeft()
hoc22.cursorMoveOrientationOneLeft(1)
hoc22.placeBlock()
hoc22.cursorMoveOrientationOneUp()
hoc22.cursorMoveOrientationOneUp(1)
hoc22.placeBlock()
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion study_move.md
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Expand Up @@ -21,5 +21,5 @@ Adjust the direction variable and how many blocks down it moves in order to reac
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.68
```
2 changes: 1 addition & 1 deletion test.md
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Expand Up @@ -76,5 +76,5 @@ Use ``||hoc22.cursorMove <direction>||``
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.64
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.2.65
```

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