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Update test.md, study_move.md, study_mirror.md, study_levers.md, kitc…
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…hen_baking.md, kitchen_feedhouse.md, kitchen_plate.md, foyer_mosaic.md, foyer_bookshelf.md, foyer_chess.md, attic_green_1.md, attic_green_2.md, attic_yellow.md, attic_red.md, potion_vent.md, potion_pitfall.md, potion_mixing.md, greenhouse_crackedwall.md, greenhouse_trough.md, greenhouse_flowers.md, laboratory_weights.md, laboratory_pipes.md, laboratory_minecarts.md, lazerroom_lazer.md, red1_drawbridge.md, red1_maze.md, red1_lights.md, sludge_staircase.md, sludge_windy.md, sludge_bridge.md, sludge_break.md, red3_light.md, red3_lazerbattery.md, laserroom_laser2.md, laserroom_laser3.md, boss_red.md, boss_yellow.md, boss_cannon_sequence.md, boss_rotation.md
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neonerz committed Oct 18, 2022
1 parent 7d1ce08 commit 6b5f34e
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2 changes: 1 addition & 1 deletion attic_green_1.md
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Expand Up @@ -22,5 +22,5 @@ Move the cursor three blocks forward using the ``||hoc22.cursor move||`` block a
hoc22.cursorMoveOrientationOneUp(2)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion attic_green_2.md
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Expand Up @@ -22,5 +22,5 @@ Move the Agent up two blocks using the ``||hoc22.agent move <direction> by <numb
hoc22.agentMove(SixDirection.Up, 1)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion attic_red.md
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Expand Up @@ -22,5 +22,5 @@ Flip the lever down to bring up the iron wall, then move the Agent 14 blocks for
hoc22.agentMove(SixDirection.Forward, 10)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion attic_yellow.md
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Expand Up @@ -29,5 +29,5 @@ Look above the Agent and use the ``||hoc22.cursor move||`` block to position the
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion boss_cannon_sequence.md
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Expand Up @@ -28,5 +28,5 @@ Pay close attention to the colored rings around the Time Orb. Use the ``||hoc22.
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion boss_red.md
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Expand Up @@ -31,5 +31,5 @@ Use the ``||hoc22.cursor move <direction>||`` block to move the cursor into posi
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion boss_rotation.md
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Expand Up @@ -28,5 +28,5 @@ Rotate each section using the ``||hoc22.rotate <section> <direction> by <number>
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion boss_yellow.md
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Expand Up @@ -22,5 +22,5 @@ Use the ``||hoc22.agent move||`` block to position the Agent in front of the lev
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion foyer_bookshelf.md
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Expand Up @@ -31,5 +31,5 @@ Move the cursor along the bookcase to select a position using the ``||hoc22.curs
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion foyer_chess.md
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Expand Up @@ -26,5 +26,5 @@ The chessboard represents a grid of dates. Search the room to figure out what da
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion foyer_mosaic.md
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Expand Up @@ -26,5 +26,5 @@ Use the ``||hoc22.push <color> <direction>||`` blocks to trigger the pistons in
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion greenhouse_crackedwall.md
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Expand Up @@ -32,5 +32,5 @@ Move the cursor using the ``||hoc22.cursor move <direction>||`` block and then u
hoc22.breakBlock()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion greenhouse_flowers.md
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Expand Up @@ -35,5 +35,5 @@ Move the cursor using the ``||hoc22.cursor move <direction>||`` block and then u
hoc22.flowerPlantingRedFlower()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion greenhouse_trough.md
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Expand Up @@ -33,5 +33,5 @@ Move the cusor using the ``||hoc22.cursor move <direction>||`` block and then us
hoc22.placeBlock()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion kitchen_baking.md
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Expand Up @@ -27,5 +27,5 @@ Think about the order of operations it takes to make bread. You'd first ``||hoc2
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion kitchen_feedhouse.md
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Expand Up @@ -25,5 +25,5 @@ Pay attention to how many Zombie Chefs go by with each ingredient. Use the ``||h
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion kitchen_plate.md
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Expand Up @@ -25,5 +25,5 @@ Use the ``||hoc22.swap <color> side||`` blocks to swap the dishes until everyone
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion laboratory_minecarts.md
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Expand Up @@ -28,5 +28,5 @@ Use the ``||hoc22.sort||`` blocks to send the mobs to the correct passageways. T
hoc22.minecraftSortingSkeleton(1)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion laboratory_pipes.md
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Expand Up @@ -30,5 +30,5 @@ Count how many blocks are on the landing behind the puzzle. Use the ``||hoc.drop
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion laboratory_weights.md
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Expand Up @@ -27,5 +27,5 @@ Use the `||hoc22.summon <mob>||` blocks to spawn in mobs to get a total weight o
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion laserroom_laser2.md
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Expand Up @@ -27,5 +27,5 @@ Use the ``||hoc22.shift||`` blocks to select which row you want to move, and the
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion laserroom_laser3.md
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Expand Up @@ -30,5 +30,5 @@ Use the ``||hoc22.shift||`` blocks to select which row you want to move, and the
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion lazerroom_lazer.md
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Expand Up @@ -25,5 +25,5 @@ Use the ``||hoc22.shift||`` blocks to select which row you want to move, and the
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion potion_mixing.md
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Expand Up @@ -25,5 +25,5 @@ You'll need one ``||hoc22.Nether Wart||``, ``||hoc22.Phantom Membrane||``, and `
hoc22.mixingPuzzlePhantomMembrane()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion potion_pitfall.md
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Expand Up @@ -25,5 +25,5 @@ Move the golem forward by using the ``||hoc22.move golem forward by <number>||``
hoc22.clayGolemMoveForward(2)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion potion_vent.md
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Expand Up @@ -23,5 +23,5 @@ Use the ``||hoc22.clay ball move <direction> by <number>||`` block to move the c
hoc22.clayBallMove(FourDirectionUpDown.Left, 2)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion red1_drawbridge.md
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Expand Up @@ -27,5 +27,5 @@ Teleport the Enderman butler to the Diamond block by using the ``||hoc22.telepor
hoc22.pullLeverDown()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion red1_lights.md
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Expand Up @@ -26,5 +26,5 @@ Use the ``||hoc22.move enderman butler||`` blocks to move the Enderman butler to
hoc22.npcMoveYellow()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion red1_maze.md
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Expand Up @@ -26,5 +26,5 @@ Create a path to the Emerald blocks by using the levers. Be careful! Opening one
hoc22.npcMoveRight(3)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion red3_lazerbattery.md
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Expand Up @@ -29,5 +29,5 @@ Fill all the holes in the floor by using the ``||hoc22.cursor move||`` block to
hoc22.cursorMoveOrientationOneRight(5)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion red3_light.md
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Expand Up @@ -30,5 +30,5 @@ Use the ``||hoc22.cursor move <direction>||`` block to select a light and then `
hoc22.toggleLight()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion sludge_break.md
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Expand Up @@ -28,5 +28,5 @@ Use the ``||hoc22.cursor move <direction>||`` block combined with ``||hoc22.brea
hoc22.cursorMoveOrientationOneRight(1)
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion sludge_bridge.md
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Expand Up @@ -29,5 +29,5 @@ Use the ``||hoc22.cursor move <direction>||`` block combined with ``||hoc22.plac
hoc22.placeBlock()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion sludge_staircase.md
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Expand Up @@ -29,5 +29,5 @@ Use the ``||hoc22.move cursor <direction>||`` and ``||hoc22.place block||`` bloc
hoc22.placeBlock()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion sludge_windy.md
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Expand Up @@ -27,5 +27,5 @@ Use the ``||hoc22.cursor move||`` blocks to position the cursor in front of the
hoc22.placeBlock()
```
```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion study_levers.md
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Expand Up @@ -27,5 +27,5 @@ Use the ``||hoc22.flip <color> lever||`` blocks to move the Speedy Knight to the
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion study_mirror.md
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Expand Up @@ -33,5 +33,5 @@ Move the cursor above the fireplace using ``||hoc22.cursor move <direction>||``
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion study_move.md
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Expand Up @@ -23,5 +23,5 @@ Use ``||hoc22.clay ball move <direction> by <number>||`` to move the clay ball o
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.4.0
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```
2 changes: 1 addition & 1 deletion test.md
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Expand Up @@ -75,5 +75,5 @@ Use ``||hoc22.cursorMove <direction>||``
```

```package
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.3.41
minecraft-hoc22=github:ReWrite-Media/hoc22-ts
```

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