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Update scene2.md, scene3.md, scene4.md, scene3a.md, scene3b.md
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neonerz committed Oct 25, 2023
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2 changes: 1 addition & 1 deletion scene2.md
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# Lawnmower

## Step 1
Oops! The Smart Lawnmower isn't too smart right now. It's running over sprinkler heads and causing damage. Let's make it smarter by changing some parts of the code. We'll replace certain blocks with new ones so that the lawnmower first checks for sprinkler heads before it starts cutting the grass.
Oops! The Smart Lawnmower isn't too smart right now. It's running over sprinkler heads and causing damage. Let's make it smarter by changing some parts of the code. You'll replace certain blocks with new ones so that the lawnmower first checks for sprinkler heads before it starts cutting the grass.

#### ~ tutorialhint
Remove the cut grass block with one of the other blocks in the tool box.
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2 changes: 1 addition & 1 deletion scene3.md
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# Bird Trouble

## Step 1
Now that we've uncovered the secret words, we can tell that the birds are told to pick up the trash, but there's nowhere to put it. Let's update the code by using different instructions so the birds can handle the trash in a better way, like flying it to the dumpster and dropping it there.
Now that you've uncovered the secret words, you can tell that the birds are told to pick up the trash, but there's nowhere to put it. Let's update the code by using different instructions so the birds can handle the trash in a better way, like flying it to the dumpster and dropping it there.

#### ~ tutorialhint
Remove the ``||hoc2023Objectives: move trash||`` with the two new blocks we learned. Make sure to add them in the correct order.
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2 changes: 1 addition & 1 deletion scene3a.md
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# Bird Trouble

## Step 1
We can't quite read the code because some of it are unclear and hidden. Before we could fix the problem we need to decode the secret words. Let's follow the birds to see if we could figure out what this code is doing. No coding is required here. Exit the coding window and follow the birds.
``||scene5_RedMatchAgent:No coding is required here.|`` We can't quite understand the code because some of it is unclear and hidden. Before we could fix the problem we need to decode the secret words. Let's follow the birds to see if we could figure out what this code is doing. ``||scene5_RedMatchAgent:Exit the coding window and follow the birds.||``


```ghost
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2 changes: 1 addition & 1 deletion scene3b.md
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# Bird Trouble

## Step 1
You figured out the hidden words! Now, we noticed there are two unused blocks that might be useful. Leave the coding screen and see if you can find a dumpster to put the trash into. No coding is required here. Exit the coding window and find the dumpster.
``||scene5_RedMatchAgent:No coding is required here.|`` You figured out the hidden words! Now that the code is transparent, you can see the birds don't have instructions where to take the trash. Leave the coding screen and see if you can find a dumpster to put the trash into. ``||scene5_RedMatchAgent:Exit the coding window and find the dumpster.||``

```ghost
hoc2023Disable.scene3_SearchForGarbage()
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2 changes: 1 addition & 1 deletion scene4.md
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# Smart Doorlock

## Step 1
Anyone can see the records of who has been using the doorlocks, which is a big problem for privacy and safety. We should change the code so that only administrators can look at the event logs.
Anyone can see the records of who has been using the doorlocks, which is a big problem for privacy and safety. You should change the code so that only administrators can look at the event logs.

#### ~ tutorialhint
Change the part of the code where it checks what kind of user you are. Only administrators should be allowed to access it.
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