Releases: RegularLunar/ER-Randomized-Stats
Releases · RegularLunar/ER-Randomized-Stats
xoshiro256** randomization v2.0.0
v2.0 - The "Actually Random" Update
New RNG Engine
- Swapped to xoshiro256**: The old RNG was a bit basic. Moved to xoshiro256** because it’s way faster and the statistical quality is much better.
- Better Seeding: Now using SplitMix64 to seed the generator. It uses the system clock to make sure you don't get the same "random" patterns every time you restart the game.
- Fixed Modulo Bias: Cleaned up the math so the random rolls are actually fair.
Stat & Level Fixes
- Inclusive Ranges: Fixed a bug where you couldn't actually hit the max values. You can now properly roll a 99 in stats and level 713.
- Attribute Loop: Tweaked the loop logic to make sure all 8 main attributes are covered correctly from the base offset.
Compatibility & Performance
- No More Missing DLLs: Switched the build to static linking (/MT). This means the DLL has everything it needs inside it
- Faster Pattern Scanning: Optimized the AOB scanner and pointer resolution so it’s lighter on the CPU.
- Stability: Added
DisableThreadLibraryCallsand better thread handling to prevent any weirdness when the DLL injects.
Made with ❤️ by RegularLunar
v1.0.0
This mod is genuinely fun with an item and enemy randomizer mod