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Feature/nubody port#1461

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Rxup merged 28 commits into
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feature/nubody-port
Jun 23, 2026
Merged

Feature/nubody port#1461
Rxup merged 28 commits into
masterfrom
feature/nubody-port

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@Rxup Rxup commented Jun 20, 2026

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Reviewing files that changed from the base of the PR and between 730c06c and e2e1b4c.

📒 Files selected for processing (300)
  • Content.Client/Anomaly/Effects/ClientInnerBodySystem.cs
  • Content.Client/Atmos/EntitySystems/FireVisualizerSystem.cs
  • Content.Client/Backmen/Body/BkmDetachedBodyVisualSystem.cs
  • Content.Client/Backmen/Body/BodySystem.cs
  • Content.Client/Backmen/Body/LooseOrganVisualSystem.cs
  • Content.Client/Backmen/Body/Systems/BkmBodySystem.cs
  • Content.Client/Backmen/Flesh/FleshWormVisualSystem.cs
  • Content.Client/Backmen/Lathe/BkmBiofabricatorSystem.cs
  • Content.Client/Backmen/Overlays/Shaders/IgnoreHumanoidWithComponentOverlay.cs
  • Content.Client/Backmen/Species/Arachne/ArachneSpriteLayerSystem.cs
  • Content.Client/Backmen/Species/Shadowkin/Systems/ShadowkinPowerSystem.DarkSwapped.cs
  • Content.Client/Backmen/Surgery/SurgeryBui.cs
  • Content.Client/Backmen/Surgery/Wounds/WoundableVisualsSystem.cs
  • Content.Client/Backmen/Targeting/TargetingSystem.cs
  • Content.Client/Backmen/UserInterface/Systems/Targeting/TargetingUIController.cs
  • Content.Client/Backmen/UserInterface/Systems/Targeting/Widgets/TargetingControl.xaml
  • Content.Client/Backmen/UserInterface/Systems/Targeting/Widgets/TargetingControl.xaml.cs
  • Content.Client/Backmen/VentCrawler/VentCrawlerSystem.cs
  • Content.Client/Body/Systems/InternalsSystem.cs
  • Content.Client/Body/VisualBodySystem.cs
  • Content.Client/Chemistry/EntitySystems/ChemistryGuideDataSystem.cs
  • Content.Client/Clothing/ClientClothingSystem.cs
  • Content.Client/Commands/HideMechanismsCommand.cs
  • Content.Client/Commands/ShowMechanismsCommand.cs
  • Content.Client/Corvax/TTS/HumanoidProfileEditor.TTS.cs
  • Content.Client/HealthAnalyzer/UI/HealthAnalyzerBoundUserInterface.cs
  • Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml
  • Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml.cs
  • Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml
  • Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs
  • Content.Client/Humanoid/HideableHumanoidLayersSystem.cs
  • Content.Client/Humanoid/HumanoidAppearanceSystem.cs
  • Content.Client/Humanoid/HumanoidMarkingModifierBoundUserInterface.cs
  • Content.Client/Humanoid/HumanoidMarkingModifierWindow.xaml
  • Content.Client/Humanoid/HumanoidMarkingModifierWindow.xaml.cs
  • Content.Client/Humanoid/LayerMarkingItem.xaml
  • Content.Client/Humanoid/LayerMarkingItem.xaml.cs
  • Content.Client/Humanoid/LayerMarkingOrderer.xaml
  • Content.Client/Humanoid/LayerMarkingOrderer.xaml.cs
  • Content.Client/Humanoid/LayerMarkingPicker.xaml
  • Content.Client/Humanoid/LayerMarkingPicker.xaml.cs
  • Content.Client/Humanoid/MarkingPicker.xaml
  • Content.Client/Humanoid/MarkingPicker.xaml.cs
  • Content.Client/Humanoid/MarkingsViewModel.cs
  • Content.Client/Humanoid/OrganMarkingPicker.xaml
  • Content.Client/Humanoid/OrganMarkingPicker.xaml.cs
  • Content.Client/Humanoid/SingleMarkingPicker.xaml
  • Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
  • Content.Client/Input/ContentContexts.cs
  • Content.Client/Instruments/UI/ChannelsMenu.xaml.cs
  • Content.Client/Interaction/DragDropHelper.cs
  • Content.Client/Lathe/UI/LatheMenu.xaml
  • Content.Client/Lathe/UI/LatheMenu.xaml.cs
  • Content.Client/Lobby/ClientPreferencesManager.cs
  • Content.Client/Lobby/IClientPreferencesManager.cs
  • Content.Client/Lobby/LobbyState.cs
  • Content.Client/Lobby/LobbyUIController.cs
  • Content.Client/Lobby/UI/CharacterPickerButton.xaml
  • Content.Client/Lobby/UI/CharacterPickerButton.xaml.cs
  • Content.Client/Lobby/UI/CharacterSetupGui.xaml
  • Content.Client/Lobby/UI/CharacterSetupGui.xaml.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.Appearance.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.BasicInfo.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.Exports.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.FlavorText.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.Markings.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.Roles.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.Traits.cs
  • Content.Client/Lobby/UI/HumanoidProfileEditor.xaml
  • Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
  • Content.Client/Lobby/UI/Loadouts/LoadoutGroupContainer.xaml.cs
  • Content.Client/Lobby/UI/LobbyCharacterPreviewPanel.xaml
  • Content.Client/Lobby/UI/LobbyCharacterPreviewPanel.xaml.cs
  • Content.Client/Lobby/UI/LobbyGui.xaml.cs
  • Content.Client/Lobby/UI/ProfileEditorControls/ProfilePreviewSpriteView.Humanoid.cs
  • Content.Client/Lobby/UI/ProfileEditorControls/ProfilePreviewSpriteView.cs
  • Content.Client/Lobby/UI/Roles/TraitPreferenceSelector.xaml.cs
  • Content.Client/MagicMirror/MagicMirrorBoundUserInterface.cs
  • Content.Client/MagicMirror/MagicMirrorSystem.cs
  • Content.Client/MagicMirror/MagicMirrorWindow.xaml
  • Content.Client/MagicMirror/MagicMirrorWindow.xaml.cs
  • Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
  • Content.Client/PDA/PdaMenu.xaml.cs
  • Content.Client/Parallax/Managers/GeneratedParallaxCache.cs
  • Content.Client/Parallax/Managers/ParallaxManager.cs
  • Content.Client/Power/Battery/BatteryBoundUserInterface.cs
  • Content.Client/Power/Battery/BatteryMenu.xaml.cs
  • Content.Client/Stylesheets/Sheetlets/PanelSheetlet.cs
  • Content.Client/Stylesheets/StyleClass.cs
  • Content.Client/UserInterface/BuiPreTickUpdateSystem.cs
  • Content.Client/UserInterface/Systems/Bwoink/AHelpUIController.cs
  • Content.Client/UserInterface/Systems/DamageOverlays/DamageOverlayUiController.cs
  • Content.Client/UserInterface/Systems/Ghost/Controls/Roles/GhostRoleRulesWindow.xaml.cs
  • Content.Client/UserInterface/Systems/Sandbox/Windows/SandboxWindow.xaml.cs
  • Content.Client/Zombies/ZombieSystem.cs
  • Content.IntegrationTests/Tests/Backmen/Body/ArachneSpriteLayerTest.cs
  • Content.IntegrationTests/Tests/Backmen/Body/BodySetupTest.cs
  • Content.IntegrationTests/Tests/Backmen/Body/GibOnDamageTest.cs
  • Content.IntegrationTests/Tests/Backmen/Body/NpcBodyMigrationTest.cs
  • Content.IntegrationTests/Tests/Backmen/Body/SpeciesBUiTest.cs
  • Content.IntegrationTests/Tests/Backmen/Body/TargetBodyPartMappingTest.cs
  • Content.IntegrationTests/Tests/Backmen/Surgery/PainCritTest.cs
  • Content.IntegrationTests/Tests/Body/GibTest.cs
  • Content.IntegrationTests/Tests/Body/GibbingTest.cs
  • Content.IntegrationTests/Tests/Body/HandOrganTest.cs
  • Content.IntegrationTests/Tests/Body/LegTest.cs
  • Content.IntegrationTests/Tests/Body/LungTest.cs
  • Content.IntegrationTests/Tests/Body/SaveLoadReparentTest.cs
  • Content.IntegrationTests/Tests/Buckle/BuckleTest.cs
  • Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
  • Content.IntegrationTests/Tests/Gibbing/GibTest.cs
  • Content.IntegrationTests/Tests/Humanoid/HideableHumanoidLayersTest.cs
  • Content.IntegrationTests/Tests/Humanoid/HideablePrototypeValidation.cs
  • Content.IntegrationTests/Tests/Humanoid/HumanoidProfileTests.cs
  • Content.IntegrationTests/Tests/Lobby/CharacterCreationTest.cs
  • Content.IntegrationTests/Tests/Markings/MarkingManagerTests.cs
  • Content.IntegrationTests/Tests/Markings/MarkingsViewModelTests.cs
  • Content.IntegrationTests/Tests/Preferences/ServerDbSqliteTests.cs
  • Content.IntegrationTests/Tests/Respirator/LungTest.cs
  • Content.IntegrationTests/Tests/Sprite/ItemSpriteTest.cs
  • Content.Server.Database/Migrations/Postgres/20260118084629_OrganMarkings.Designer.cs
  • Content.Server.Database/Migrations/Postgres/20260118084629_OrganMarkings.cs
  • Content.Server.Database/Migrations/Postgres/PostgresServerDbContextModelSnapshot.cs
  • Content.Server.Database/Migrations/Sqlite/20260118084622_OrganMarkings.Designer.cs
  • Content.Server.Database/Migrations/Sqlite/20260118084622_OrganMarkings.cs
  • Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs
  • Content.Server.Database/Model.cs
  • Content.Server.Database/ModelSqlite.cs
  • Content.Server/Administration/Commands/AddBodyPartCommand.cs
  • Content.Server/Administration/Commands/AddMechanismCommand.cs
  • Content.Server/Administration/Managers/MultiServerKickManager.cs
  • Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
  • Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
  • Content.Server/Anomaly/Effects/InnerBodyAnomalySystem.cs
  • Content.Server/Antag/AntagSelectionSystem.cs
  • Content.Server/Atmos/Rotting/RottingSystem.cs
  • Content.Server/Backmen/Abilities/Felinid/FelinidSystem.cs
  • Content.Server/Backmen/Abilities/Psionics/Abilities/PsionicRegenerationPowerSystem.cs
  • Content.Server/Backmen/Administration/Bwoink/Gpt/GptCommands.cs
  • Content.Server/Backmen/Administration/Commands/Toolshed/ChangeSexCommand.cs
  • Content.Server/Backmen/Administration/Commands/Toolshed/ChangeTTSCommand.cs
  • Content.Server/Backmen/Administration/Commands/Toolshed/GraftArachneCommand.cs
  • Content.Server/Backmen/Administration/Commands/Toolshed/StationRecordCommand.cs
  • Content.Server/Backmen/Antag/SuperPsi/AutoPsiSystem.cs
  • Content.Server/Backmen/Arachne/ArachneSystem.cs
  • Content.Server/Backmen/Blob/NPC/BlobPod/BlobPodSystem.cs
  • Content.Server/Backmen/Blob/Systems/BlobCarrierSystem.cs
  • Content.Server/Backmen/Blob/Systems/BlobMobSystem.cs
  • Content.Server/Backmen/Body/BkmDetachedBodySystem.cs
  • Content.Server/Backmen/Body/Components/StatusEffectOrganSystem.cs
  • Content.Server/Backmen/Body/Systems/BkmBodySystem.cs
  • Content.Server/Backmen/Body/Systems/EyesSystem.cs
  • Content.Server/Backmen/Body/Systems/HeartSystem.cs
  • Content.Server/Backmen/Chapel/SacrificialAltarSystem.cs
  • Content.Server/Backmen/Chat/NyanoChatSystem.cs
  • Content.Server/Backmen/Cloning/MetempsychoticMachineSystem.cs
  • Content.Server/Backmen/Cocoon/CocoonerSystem.cs
  • Content.Server/Backmen/Cybernetics/CyberneticsSystem.cs
  • Content.Server/Backmen/Disease/Effects/DiseaseAdjustReagent.cs
  • Content.Server/Backmen/Disease/Effects/DiseaseCyborgConversion.cs
  • Content.Server/Backmen/Disease/Effects/DiseasePolymorph.cs
  • Content.Server/Backmen/Drone/BSSDroneSystem.cs
  • Content.Server/Backmen/EvilTwin/EvilTwinSystem.cs
  • Content.Server/Backmen/Flesh/FleshCultistSystem.cs
  • Content.Server/Backmen/Flesh/FleshHeartSystem.cs
  • Content.Server/Backmen/Flesh/FleshWormSystem.cs
  • Content.Server/Backmen/Flesh/TransformInFleshPudgeOnDeathSystem.cs
  • Content.Server/Backmen/Fugitive/FugitiveSystem.cs
  • Content.Server/Backmen/GameTicking/Rules/FleshCultRuleSystem.cs
  • Content.Server/Backmen/Ghost/GhostReJoinSystem.cs
  • Content.Server/Backmen/GibOnCollide/Systems/GibOnCollideSystem.cs
  • Content.Server/Backmen/Lathe/BkmBiofabricatorSystem.cs
  • Content.Server/Backmen/Mood/MoodSystem.cs
  • Content.Server/Backmen/NPC/HTN/PrimitiveTasks/Operators/Specific/PickBlobPodZombifyTargetOperator.cs
  • Content.Server/Backmen/OldAntagSelectionSystem.cs
  • Content.Server/Backmen/Research/Oracle/OracleSystem.cs
  • Content.Server/Backmen/Shipwrecked/ShipwreckedRuleSystem.cs
  • Content.Server/Backmen/Soul/GolemSystem.cs
  • Content.Server/Backmen/Species/Shadowkin/Systems/ShadowkinSystem.cs
  • Content.Server/Backmen/Surgery/Consciousness/Systems/ServerConsciousnessSystem.cs
  • Content.Server/Backmen/Surgery/Pain/Systems/ServerPainSystem.cs
  • Content.Server/Backmen/Surgery/SurgeryCavityExplosionSystem.cs
  • Content.Server/Backmen/Surgery/SurgerySystem.cs
  • Content.Server/Backmen/Surgery/Trauma/Systems/ServerTraumaSystem.cs
  • Content.Server/Backmen/Surgery/Wounds/Systems/ServerWoundSystem.cs
  • Content.Server/Backmen/Targeting/TargetingSystem.cs
  • Content.Server/Backmen/Teleporter/ExperimentalTeleporterSystem.cs
  • Content.Server/Backmen/Tourniquet/TourniquetSystem.cs
  • Content.Server/Backmen/Vampiric/BkmVampireLevelingSystem.cs
  • Content.Server/Backmen/Vampiric/BloodSuckerSystem.cs
  • Content.Server/Backmen/Vampiric/Rule/BloodsuckerRuleSystem.cs
  • Content.Server/Backmen/VentCrawler/VentCrawlerSystem.cs
  • Content.Server/Body/Commands/AddHandCommand.cs
  • Content.Server/Body/Commands/AttachBodyPartCommand.cs
  • Content.Server/Body/Commands/DestroyMechanismCommand.cs
  • Content.Server/Body/Commands/RemoveHandCommand.cs
  • Content.Server/Body/Components/MetabolizerComponent.cs
  • Content.Server/Body/Systems/BloodstreamSystem.cs
  • Content.Server/Body/Systems/InternalsSystem.cs
  • Content.Server/Body/Systems/MetabolizerSystem.cs
  • Content.Server/Body/Systems/RespiratorSystem.cs
  • Content.Server/Body/VisualBodySystem.cs
  • Content.Server/Cargo/Components/MobPriceComponent.cs
  • Content.Server/Cargo/Systems/PricingSystem.cs
  • Content.Server/Chemistry/EntitySystems/SolutionInjectOnEventSystem.cs
  • Content.Server/Cloning/CloningPodSystem.cs
  • Content.Server/Cloning/CloningSystem.cs
  • Content.Server/Cloning/RandomCloneSpawnerSystem.cs
  • Content.Server/Clothing/Systems/OutfitSystem.cs
  • Content.Server/Database/DataNodeJsonExtensions.cs
  • Content.Server/Database/ServerDbBase.cs
  • Content.Server/Database/ServerDbManager.cs
  • Content.Server/Database/ServerDbPostgres.cs
  • Content.Server/Database/ServerDbSqlite.cs
  • Content.Server/Destructible/DestructibleSystem.cs
  • Content.Server/Destructible/Thresholds/Behaviors/BurnBodyBehavior.cs
  • Content.Server/Destructible/Thresholds/Behaviors/GibBehavior.cs
  • Content.Server/Destructible/Thresholds/Behaviors/GibPartBehavior.cs
  • Content.Server/Disposal/Unit/DisposableSystem.cs
  • Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs
  • Content.Server/Explosion/EntitySystems/ExplosionSystem.cs
  • Content.Server/Fluids/EntitySystems/SmokeSystem.cs
  • Content.Server/Forensics/Systems/ForensicsSystem.cs
  • Content.Server/GameTicking/GameTicker.Spawning.cs
  • Content.Server/GameTicking/Rules/AntagLoadProfileRuleSystem.cs
  • Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs
  • Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs
  • Content.Server/GameTicking/Rules/ThiefRuleSystem.cs
  • Content.Server/GameTicking/Rules/ZombieRuleSystem.cs
  • Content.Server/Gibbing/Systems/GibOnRoundEndSystem.cs
  • Content.Server/Guardian/GuardianSystem.cs
  • Content.Server/Hands/Systems/HandsSystem.cs
  • Content.Server/Humanoid/Components/RandomHumanoidAppearanceComponent.cs
  • Content.Server/Humanoid/HideableHumanoidLayersSystem.cs
  • Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.Modifier.cs
  • Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
  • Content.Server/Humanoid/Systems/RandomHumanoidAppearanceSystem.cs
  • Content.Server/Humanoid/Systems/RandomHumanoidSystem.cs
  • Content.Server/ImmovableRod/ImmovableRodSystem.cs
  • Content.Server/Implants/ImplantedSystem.cs
  • Content.Server/Kitchen/EntitySystems/MicrowaveSystem.cs
  • Content.Server/Kitchen/EntitySystems/SharpSystem.cs
  • Content.Server/MagicMirror/MagicMirrorSystem.cs
  • Content.Server/Materials/MaterialReclaimerSystem.cs
  • Content.Server/Medical/BiomassReclaimer/BiomassReclaimerSystem.cs
  • Content.Server/Medical/CryoPodSystem.cs
  • Content.Server/Medical/DefibrillatorSystem.cs
  • Content.Server/Medical/HealthAnalyzerSystem.cs
  • Content.Server/Medical/MedicalScannerSystem.cs
  • Content.Server/Mind/TransferMindOnGibSystem.cs
  • Content.Server/Nutrition/EntitySystems/SmokingSystem.Vape.cs
  • Content.Server/Nutrition/EntitySystems/SmokingSystem.cs
  • Content.Server/Objectives/Systems/HijackShuttleConditionSystem.cs
  • Content.Server/Objectives/Systems/SpeciesRequirementSystem.cs
  • Content.Server/Polymorph/Systems/PolymorphSystem.cs
  • Content.Server/Power/Commands/PowerValidateCommand.cs
  • Content.Server/Power/EntitySystems/BatteryInterfaceSystem.cs
  • Content.Server/Preferences/Managers/IServerPreferencesManager.cs
  • Content.Server/Preferences/Managers/ServerPreferencesManager.cs
  • Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs
  • Content.Server/Salvage/SalvageSystem.Runner.cs
  • Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs
  • Content.Server/Shuttles/Systems/ShuttleSystem.cs
  • Content.Server/Species/Systems/NymphSystem.cs
  • Content.Server/Speech/EntitySystems/VocalSystem.cs
  • Content.Server/Station/Systems/StationSpawningSystem.cs
  • Content.Server/StationEvents/Events/MassHallucinationsRule.cs
  • Content.Server/Store/Conditions/BuyerSpeciesCondition.cs
  • Content.Server/Tools/Innate/InnateToolSystem.cs
  • Content.Server/Toolshed/Commands/Misc/CloneCommand.cs
  • Content.Server/VoiceMask/VoiceMaskComponent.cs
  • Content.Server/Wagging/WaggingSystem.cs
  • Content.Server/Xenoarchaeology/Artifact/XAE/XAEPolymorphSystem.cs
  • Content.Server/Xenoarchaeology/Equipment/Systems/ArtifactCrusherSystem.cs
  • Content.Server/Zombies/ZombieSystem.Transform.cs
  • Content.Server/Zombies/ZombieSystem.cs
  • Content.Server/_Lavaland/Weather/LavalandWeatherSystem.cs
  • Content.Server/_White/Headcrab/HeadcrabSystem.cs
  • Content.Shared.Database/Bans.cs
  • Content.Shared.Database/LogType.cs
  • Content.Shared/Armor/SharedArmorSystem.cs
  • Content.Shared/Atmos/Components/BreathToolComponent.cs
  • Content.Shared/Atmos/EntitySystems/SharedAtmosphereSystem.BreathTool.cs
  • Content.Shared/Atmos/EntitySystems/SharedAtmosphereSystem.cs
  • Content.Shared/Atmos/EntitySystems/SharedGasTankSystem.cs
  • Content.Shared/Backmen/Arachne/ArachneClothingStencilComponent.cs
  • Content.Shared/Backmen/Arachne/ArachneClothingStencilVisuals.cs
  • Content.Shared/Backmen/Arachne/ArachneGraftVisualComponent.cs
  • Content.Shared/Backmen/Arachne/ArachneOrganComponent.cs
  • Content.Shared/Backmen/Arachne/ArachneVisuals.cs
  • Content.Shared/Backmen/Blob/NPC/BlobPod/SharedBlobPodSystem.cs
  • Content.Shared/Backmen/Body/BodyComponent.Surgery.cs
  • Content.Shared/Backmen/Body/BodySystem.SurgeryRelay.cs
  • Content.Shared/Backmen/Body/OrganComponent.Surgery.cs
  • Content.Shared/Backmen/Body/OrganRelations/BkmDetachedBodyComponent.cs
  • Content.Shared/Backmen/Body/OrganRelations/BkmDetachedBodySystem.cs
  • Content.Shared/Backmen/Body/OrganRelations/ChildOrganComponent.cs
  • Content.Shared/Backmen/Body/OrganRelations/DetachableOrganComponent.cs
  • Content.Shared/Backmen/Body/OrganRelations/DetachableOrganSystem.cs
  • Content.Shared/Backmen/Body/OrganRelations/InternalChildOrganComponent.cs

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@github-actions github-actions Bot added Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation and removed S: Untriaged size/L labels Jun 20, 2026
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RSI Diff Bot; head commit e2e1b4c merging into 730c06c
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:
Edit: diff updated after e2e1b4c

@Rxup Rxup force-pushed the feature/nubody-port branch from 575ca71 to 9d0be1c Compare June 20, 2026 21:40
@Rxup Rxup force-pushed the feature/nubody-port branch 6 times, most recently from 29cf6ca to b76445f Compare June 23, 2026 08:06
fix

Update GibOnDamageTest.cs

fix

fix

fix

fix

Update SharedSurgerySystem.Steps.cs

fix

fix

fix

fix

Update arachne.yml

Update npc_bodies.yml

fix

fix

fix

fix?

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

fix

Update migration.yml

Update npc_bodies.yml

Update WelderComponent.cs

fix

Update ArachneSpriteLayerSystem.cs

Update ArachneSpriteLayerSystem.cs

fix

fix

fix

fix

fix

fix

fiix

Update BkmBodySharedSystem.Body.cs
@Rxup Rxup force-pushed the feature/nubody-port branch from 320d7b7 to e2e1b4c Compare June 23, 2026 09:37
@Rxup Rxup merged commit 23ddca5 into master Jun 23, 2026
16 of 17 checks passed
This was referenced Jun 23, 2026
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Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design size/L

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