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Optimize deepCopy to eliminate repeated allocations for nested structures#126
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Copilot wants to merge 2 commits intofeat/ppdc-viewfrom
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Optimize deepCopy to eliminate repeated allocations for nested structures#126Copilot wants to merge 2 commits intofeat/ppdc-viewfrom
Copilot wants to merge 2 commits intofeat/ppdc-viewfrom
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Co-authored-by: twisti-dev <[email protected]>
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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[WIP] WIP address feedback on persistent player data tracking
Optimize deepCopy to eliminate repeated allocations for nested structures
Nov 1, 2025
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The
deepCopyfunction inPersistentPlayerDataContainerViewImplwas creating a newObjectArrayListfor each nestedCompoundBinaryTaglevel, causing O(n) allocations where n is the nesting depth.Changes:
entriesOf()helper that created intermediateObjectArrayListinstancesIterator<Map.Entry<String, out BinaryTag>>directly inFramedata classhasNext()/next()patternObjectArrayListimportBefore:
After:
This eliminates all intermediate allocations during deep copy traversal.
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