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Initial changes for AI taking various actions that reposition the ship. Currently has code for boost, but hasn't been tested, as the AI needs to know what action it needs to take when the time comes to choose.
AI will now boost under certain circumstances. Odds to boost improve with: - Fewer enemies being able to attack the ship. - Getting to range 1 against an enemy target that is in their firing arc. - Having at least one enemy they can shoot.
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AI will now boost in certain circumstances.
Boost currently isn't set up to work optimally with Advanced Sensors or Supernatural Reflexes.
AI will be more likely to boost if: