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6640649
Arrow Bag Description
ThisKobold Nov 9, 2025
b6af2ee
Added Bag description
ThisKobold Nov 9, 2025
897a326
Added to description of Crossbowman Belt
ThisKobold Nov 9, 2025
18c3b68
Added description to Quiver
ThisKobold Nov 9, 2025
a5f656c
Added Lamellar Vest Description
ThisKobold Nov 9, 2025
0f39cdc
Added Maille Shirt description
ThisKobold Nov 9, 2025
419d924
Added Maille Vest desc
ThisKobold Nov 9, 2025
4ca5c7e
Added Capelet description
ThisKobold Nov 9, 2025
ba3542c
Added cloak description
ThisKobold Nov 9, 2025
1286f66
Added Kid Hood description
ThisKobold Nov 9, 2025
d77d492
Added Tunic description
ThisKobold Nov 9, 2025
e5ca0c7
Added Pike description
ThisKobold Nov 9, 2025
2924c0a
Merge pull request #1 from ThisKobold/patch-12
ThisKobold Nov 9, 2025
6c3adb7
Merge pull request #2 from ThisKobold/patch-11
ThisKobold Nov 9, 2025
1dd8371
Merge pull request #3 from ThisKobold/patch-10
ThisKobold Nov 9, 2025
7a0c564
Merge pull request #4 from ThisKobold/patch-9
ThisKobold Nov 9, 2025
c254587
Merge pull request #5 from ThisKobold/patch-8
ThisKobold Nov 9, 2025
e99714d
Merge pull request #6 from ThisKobold/patch-7
ThisKobold Nov 9, 2025
41f0b82
Merge pull request #7 from ThisKobold/patch-6
ThisKobold Nov 9, 2025
8e2517c
Merge pull request #8 from ThisKobold/patch-5
ThisKobold Nov 9, 2025
bfb0438
Merge pull request #9 from ThisKobold/patch-4
ThisKobold Nov 9, 2025
cf75802
Merge pull request #10 from ThisKobold/patch-3
ThisKobold Nov 9, 2025
613d9e4
Merge pull request #11 from ThisKobold/patch-2
ThisKobold Nov 9, 2025
2cd2e14
Merge pull request #12 from ThisKobold/patch-1
ThisKobold Nov 9, 2025
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4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Accessories/ArrowBag.xml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
<ThingDef ParentName="TA_ApparelCarryGearBase" MayRequireAnyOf="al9000.highmedieval,al9000.shiningarmor">
<defName>TA_ArrowBag</defName>
<label>arrow bag</label>
<description>.</description>
<description>A hard but light leather bag made to hold arrows without being damaged by the points. Simple to make and effective, though superior certainly exist.</description>
<graphicData>
<texPath>Apparel/Accessories/TA_ArrowBag/TA_ArrowBag_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -64,4 +64,4 @@
<colorGenerator Class="ColorGenerator_StandardApparel" />
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Accessories/Bag.xml
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
<ThingDef ParentName="TA_ApparelCarryGearBase" MayRequire="CETeam.CombatExtended">
<defName>TA_Bag</defName>
<label>bag</label>
<description>Shoulder sling pouch.</description>
<description>A shoulder sling pouch attached to a long strap. Made to carry heavier gear than other options, it lacks the flexibility or bulk that other bags afford.</description>
<graphicData>
<texPath>Apparel/Accessories/TA_Bag/TA_Bag_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -56,4 +56,4 @@
</apparel>
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Accessories/CrossbowmanBelt.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ThingDef ParentName="TA_ApparelCarryGearBase" MayRequireAnyOf="al9000.highmedieval,al9000.shiningarmor">
<defName>TA_CrossbowmanBelt</defName>
<label>crossbowman's belt</label>
<description>Belt with an arming hook and a pouch for bolts.</description>
<description>Belt with an arming hook and a pouch for bolts. Specially made to suit the needs of a crossbowman, of a sturdy make reinforced with steel.</description>
<graphicData>
<texPath>Apparel/Accessories/TA_CrossbowmanBelt/TA_CrossbowmanBelt_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -62,4 +62,4 @@
<colorGenerator Class="ColorGenerator_StandardApparel" />
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Accessories/Quiver.xml
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@
<ThingDef ParentName="TA_ApparelCarryGearBase" MayRequire="CETeam.CombatExtended">
<defName>TA_Quiver</defName>
<label>quiver belt</label>
<description>.</description>
<description>A bulky cylinder of hard treated leather made to hold arrows without being destroyed by the sharpened points. It's size prohibits any improvement in firing speed in exchange for a greater storage capacity.</description>
<graphicData>
<texPath>Apparel/Accessories/TA_QuiverBelt/TA_QuiverBelt_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -107,4 +107,4 @@
<colorGenerator Class="ColorGenerator_StandardApparel" />
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Armor/LamellarVest.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ThingDef ParentName="ArmorSmithableBase" Name="TA_LamellarVest" MayRequireAnyOf="al9000.tastysteppe,al9000.highmedieval">
<defName>TA_LamellarVestMetal</defName>
<label>lamellar vest</label>
<description>.</description>
<description>A vest fastened with several dozen small plates of metal, arranged to block slashing blows without inhibiting the wearer's movement. Can be worn beneath a cloak or another article of clothing. Not as protective as solid plate, but easier to wear and less costly to manufacture.</description>
<graphicData>
<texPath>Apparel/Armor/TA_LamellarVest/TA_LamellarVest_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -154,4 +154,4 @@
</modExtensions>
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Armor/MailleShirt.xml
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
<ThingDef ParentName="ArmorSmithableBase" MayRequireAnyOf="al9000.tastysteppe,al9000.fireandsteel,al9000.highmedieval">
<defName>TA_MailleShirt</defName>
<label>maille shirt</label>
<description>long shirt of riveted maille, decent protection, very durable, lot of work to make.</description>
<description>A long shirt of riveted maille, held fast by a cord to defend one's body. Offers decent protection in a durable package, though the labor required may dissuade some.</description>
<graphicData>
<texPath>Apparel/Armor/TA_MailleShirt/TA_MailleShirt_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -110,4 +110,4 @@
<colorGenerator Class="ColorGenerator_StandardApparel" />
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Armor/MailleVest.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ThingDef ParentName="ArmorSmithableBase" MayRequireAnyOf="al9000.fireandsteel,al9000.highmedieval">
<defName>TA_MailleVest</defName>
<label>maille vest</label>
<description>Vest of maille covering the torso, worn over a gambeson it gives ok portection at significantly less cost than a full length hauberk</description>
<description>A simple vest of riveted maille, made to be worn over a gambeson. It offers decent protection for less material in exchange for lacking the same protective area as a proper hauberk.</description>
<graphicData>
<texPath>Apparel/Armor/TA_MailleVest/TA_MailleVest_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -89,4 +89,4 @@
</options>
</colorGenerator>
</ThingDef>
</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Clothes/Capelet.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

<!--ThingDef Name="TA_Capelet_Base" ParentName="ApparelMakeableBase" Abstract="True">
<label>capelet</label>
<description>.</description>
<description>A simple cape attached to a hood. Good for keeping the rain off your back and your hair dry. The hood can be raised or lowered as desired.</description>
<recipeMaker>
<researchPrerequisite>ComplexClothing</researchPrerequisite>
</recipeMaker>
Expand Down Expand Up @@ -121,4 +121,4 @@
</comps>
</ThingDef-->

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Clothes/Cloak.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

<ThingDef Name="TA_Cloak_Base" ParentName="ApparelMakeableBase" Abstract="True">
<label>cloak</label>
<description>.</description>
<description>A stylish and simple covering for cold weather. Can be worn without impeding one's movement or sense of freedom.</description>
<recipeMaker>
<researchPrerequisite>ComplexClothing</researchPrerequisite>
</recipeMaker>
Expand Down Expand Up @@ -187,4 +187,4 @@
</apparel>
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Clothes/Kid_Hood.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
<ThingDef ParentName="ApparelMakeableBase">
<defName>TA_KidHood</defName>
<label>child's hood</label>
<description>A hood</description>
<description>A plain hood fitted to protect one's young from the elements.</description>
<graphicData>
<texPath>Apparel/Clothes/TA_KidHood/TA_KidHood_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -58,4 +58,4 @@
<li>BasicClothing</li>
</tradeTags>
</ThingDef>
</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Apparel/Clothes/Tunic.xml
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
<ThingDef ParentName="ApparelMakeableBase" Name="TA_Tunic_base">
<defName>TA_PeasantTunic</defName>
<label>tunic</label>
<description>.</description>
<description>A plain, long shirt with a drawstring collar, typically fastened to the waist with a long cord. Covers up one's lower regions well enough on it's own. A great option for chilly weather or adventuring.</description>
<graphicData>
<texPath>Apparel/Clothes/TA_Tunic/TA_Tunic_ico</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -96,4 +96,4 @@
</apparel>
</ThingDef>

</Defs>
</Defs>
4 changes: 2 additions & 2 deletions 1.6/Defs/Weapons/Pike.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality" MayRequireAnyOf="al9000.fireandsteel,al9000.shiningarmor">
<defName>TA_Pike</defName>
<label>pike</label>
<description>.</description>
<description>Ridiculously long wooden pole tipped with a sharp metal point, the pike has been a signature defensive option for millenia. The most famous use case is reaching through the chaos of battle to jab at enemies from behind your front line. This weapon reaches twice as far as other polearms with increased range.</description>
<graphicData>
<texPath>Weapons/Melee/TA_Pike</texPath>
<graphicClass>Graphic_Single</graphicClass>
Expand Down Expand Up @@ -102,4 +102,4 @@
</modExtensions>
</ThingDef>

</Defs>
</Defs>