Alpha - Release Candidate 1
Pre-release
Pre-release
This is the first official release candidate for FeelingLucky version Alpha 1.0
Included in this release:
Note: Users are assigned a default value for their Luck stat as represented by this plugin from their GENERIC_LUCK attribute modifier. This value is used to then calculate a percentage and compare it to an RNG generator to see whether or not the user is "lucky enough" to receive special bonuses for things that happen to them.
- Users can increase their luck by finding and right clicking a rabbit's foot. This will increase their luck value by 2 - 5 points.
- Users will find that being damaged by a witch has a 33% chance to decrease their luck value by 5. Beware! This has a 33% chance to trigger every time you are taking damage from a poison tick that was dealt by a witch's poison potion! Drink milk!
- Users may take half damage when being damaged from certain sources, such as from a fall or by another entity.
- Users may find their hunger restored a bit more when consuming food, alongside an additional Saturation effect applied to them.
- Users will find that mobs and blocks will drop 2 - 5 more of their respective item drops.
- Users may find that negative potion effects dissipate
Please, report any bugs directly to the built-in bug reporter for this GitHub project.