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363 changes: 363 additions & 0 deletions _maps/templates/warped_room.dmm
Original file line number Diff line number Diff line change
@@ -0,0 +1,363 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/hotelwall,
/area/warped_room)
"b" = (
/turf/open/indestructible/hotelwood,
/area/warped_room)
"c" = (
/obj/structure/table/wood,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"d" = (
/obj/machinery/door/window/northleft,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"e" = (
/obj/structure/table/wood,
/obj/item/flashlight/lamp,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"f" = (
/obj/structure/bed,
/obj/item/bedsheet/random,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"g" = (
/obj/machinery/light{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"h" = (
/obj/structure/table/wood,
/obj/effect/spawner/lootdrop/three_course_meal,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"i" = (
/obj/structure/chair/wood{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"j" = (
/obj/machinery/light{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"k" = (
/obj/structure/closet/cabinet,
/obj/item/clothing/under/color/random,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"l" = (
/obj/machinery/light,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"m" = (
/obj/structure/chair/wood{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"n" = (
/obj/machinery/computer/arcade/orion_trail,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"o" = (
/obj/structure/chair/wood,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"p" = (
/obj/structure/table/wood,
/obj/structure/showcase/machinery/microwave,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"q" = (
/obj/structure/sink{
dir = 4;
pixel_x = -12;
pixel_y = 2
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"r" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/food/drinks/bottle,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"s" = (
/obj/machinery/processor,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"t" = (
/obj/structure/table/wood,
/obj/machinery/chem_dispenser/drinks/beer{
dir = 1
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"u" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/food/drinks/soda_cans/cola,
/obj/item/kitchen/knife,
/obj/item/kitchen/rollingpin,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"v" = (
/obj/machinery/light{
dir = 4
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"w" = (
/obj/structure/table/wood,
/obj/item/toy/plush/narplush,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"x" = (
/obj/structure/table/wood,
/obj/item/toy/plush/plushvar,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"y" = (
/obj/structure/table/wood,
/obj/item/paper,
/obj/item/pen,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"z" = (
/obj/structure/table/wood,
/obj/item/paper_bin,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"A" = (
/obj/machinery/vending/cola/random,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"B" = (
/obj/machinery/vending/snack/random,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"C" = (
/obj/machinery/computer/arcade/battle,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"D" = (
/obj/structure/chair/stool,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"E" = (
/obj/machinery/door/airlock/wood,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"F" = (
/obj/structure/toilet{
dir = 8
},
/obj/machinery/light/small{
dir = 4
},
/turf/open/indestructible/hoteltile,
/area/warped_room)
"G" = (
/obj/machinery/door/airlock/wood,
/turf/open/indestructible/hoteltile,
/area/warped_room)
"H" = (
/obj/structure/closet/secure_closet/freezer/kitchen{
locked = 0
},
/turf/open/indestructible/hotelwood,
/area/warped_room)
"I" = (
/obj/structure/table/wood,
/obj/item/storage/pill_bottle/dice,
/turf/open/indestructible/hotelwood,
/area/warped_room)
"K" = (
/obj/structure/sign/departments/restroom,
/turf/closed/indestructible/hotelwall,
/area/warped_room)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
w
m
b
j
b
h
q
H
a
"}
(3,1,1) = {"
a
e
b
b
b
b
p
b
s
a
"}
(4,1,1) = {"
a
b
b
b
b
b
d
b
t
a
"}
(5,1,1) = {"
a
g
b
b
b
b
z
r
u
a
"}
(6,1,1) = {"
a
a
E
a
b
b
b
b
l
a
"}
(7,1,1) = {"
a
b
b
a
b
b
b
b
b
a
"}
(8,1,1) = {"
a
g
b
a
b
o
y
x
m
a
"}
(9,1,1) = {"
a
k
f
a
b
o
c
c
m
a
"}
(10,1,1) = {"
a
a
a
a
b
b
b
b
b
a
"}
(11,1,1) = {"
a
n
D
b
b
b
b
b
l
a
"}
(12,1,1) = {"
a
A
b
b
b
b
b
b
b
a
"}
(13,1,1) = {"
a
B
b
b
b
b
i
K
G
a
"}
(14,1,1) = {"
a
C
D
b
v
o
I
a
F
a
"}
(15,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
4 changes: 3 additions & 1 deletion code/game/objects/effects/forcefields.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,10 @@
CanAtmosPass = ATMOS_PASS_DENSITY
var/timeleft = 300 //Set to 0 for permanent forcefields (ugh)

/obj/effect/forcefield/Initialize()
/obj/effect/forcefield/Initialize(mapload, ntiemelef)
. = ..()
if(ntiemelef)
timeleft = ntiemelef
if(timeleft)
QDEL_IN(src, timeleft)

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