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The purpose of this project is to make multiplayer in Unity a piece of cake, specifically for MMORPGs. The project consists of a launcher, a web server, a game server and a client. The idea is the user loads up the launcher, updates the client, launches the client, logs in to an account through the web server and then connects to the game server.

How it Works

The launcher fetches the latest client releases from web server and then launches that release. The web server handles user authentication. The game server handles all game related networking events.

Repositories

https://github.com/The-MMORPG-Project/Launcher

https://github.com/The-MMORPG-Project/Client

https://github.com/The-MMORPG-Project/Web-Server

https://github.com/The-MMORPG-Project/Game-Server

Contributing

The project is no where near complete, is on-going, all contributors are welcomed.

If you are interested in contributing, please join The MMORPG Project Discord and talk to valk#3277.

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