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portalgun features #259

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7 changes: 7 additions & 0 deletions fgd/point/weapon/weapon_portalgun.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,13 @@
1: "Blue"
2: "Orange"
]

model(studio) : "World Model" : "models/weapons/w_portalgun.mdl" : "The model shown for the portalgun entity and in the player's hand in third-person view."
viewmodel(studio) : "View Model" : "models/weapons/v_portalgun.mdl" : "The model shown in the player's first-person view."

CustomPortalColors(boolean) : "Custom Portal Colors" : 0 : "Use custom portal colors."
Portal1Color(color255) : "Primary Portal Color" : "64 160 255" : "Color to use for the primary (Left/Blue) portal."
Portal2Color(color255) : "Secondary Portal Color" : "255 160 32" : "Color to use for the primary (Right/Orange) portal."

// Inputs
input ChargePortal1(void) : "Does charge up effect for mounted portalgun. Missing particles and sounds."
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