Pass reference to the player, who has triggered a script #2726
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Previously, there was no way to know which player executed a script.
Squirrel weak references to entries under a
SquirrelEnvironment
table insector.triggers.{trigger_object}.{name_of_reference}
are now supported. For example, a reference to the player who has triggered a script trigger, can be found undersector.triggers.{script_trigger_name}.Tux
. The object must have a name to support trigger info. Before running a script of an object, thetriggers
table of that object is deleted.References to the player who has activated a script are supported in
PushButton
,ScriptedObject
hit script,ScriptTrigger
andSwitch
.An idea for the future would be to provide such player references from
BadGuy
death scripts as well.