Liquid -> Molten Renaming #580
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Creates a new FluidStorageKey called Molten and a method for removing FluidStorageKeys from a material. Loops through all base GT materials that have a Dust + Fluid Property (so not solutions) and replaces the Liquid FluidStorageKey with Molten.
Don't merge without making an associated PR for the Supersymmetry modpack as this breaks all GroovyScript recipes that use the replaced fluids. It also appears to mess with the fluid's temperature for some reason? As a heads up I'm not a programmer by trade so if this code is suboptimal don't be shocked.