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恢复了被移除的 LuaAsset,但版本进行了简化(#876)
.lua
文件的功能,同时保留了 text 属性,兼容原有 TextAsset 的写法几年前有人提出了类似的方案,但最终未提交 PR,于是决定补上这个 PR(#910)
原本的 LuaAsset 因复杂性被移除( d7150f3 ),这版则是仅让 Unity 可以使用 .lua 文件。
虽然功能不大,但我个人认为在需要依赖于 Unity 的资产系统的情境下会更友好(例如先前在 #876 提到的 “以便 lua 脚本被包含在 AssetBundle 构建中,无需添加 .txt 后缀”)。