Changing Spawn for the LPO Ghost Role and Adding Randomization to Reinforments and Syndicate Mobs. #1793
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About the PR
This one might be more divisive, also i'm sleepy so i may have scuffed this but i'll go ahead and start the PR. This PR changes syndie LPO ghost roles to spawn like other ghost roles with the character pre-generated instead of it not generating until you take the role. Also made the syndicate mobs and reinforcements spawn with randomize appearances.
Why / Balance
I think its much kinder to be able to actually see appearance, gender, and name of the character you're taking over for the ghost role. In addition to this, this changes LPO to actually say LPO in the spawn menu and work the same as other ghost roles, which is better for admins. Anyway this is all my ploy to get rid of 18 y/o bald white men that always show up for ghost roles and actually make them something you'd want to play (and maybe keep around!) :P
Let me know if i went about this badly but I really like LPO and it sucks that I have to be forced to play characters that make me uncomfortable to do it...
Technical details
Brand new prototypes for LPO set up the same way as other ghost roles, replaced occurrences of the old one in maps. Added randomization to the mobs.
Media
Requirements
Breaking changes
Changelog
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