Skip to content

Frame time for scroll distance needs to be clamped #1657

@xezon

Description

@xezon

Frame time for scroll distance needs to be clamped. Otherwise long stalls will create long distance scrolls. This does not happen in the original game, but happens in our modified implementation.

Metadata

Metadata

Assignees

No one assigned

    Labels

    BugSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < Blocker

    Type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions