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Pull requests: TheSuperHackers/GeneralsGameCode
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refactor(network): replace manual size calculations with packed structs
#1675
opened Oct 7, 2025 by
bobtista
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refactor(network): Extract magic character literals into named constants
Network
Anything related to network, servers
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1672
opened Oct 6, 2025 by
bobtista
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tweak(scrolling): Use smoothened frame rate to scale movement for scrolling and camera
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1661
opened Oct 1, 2025 by
xezon
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2 tasks
bugfix(anim): Fix elapsed time of object animations
Bug
Something is not working right, typically is user facing
Minor
Severity: Minor < Major < Critical < Blocker
Rendering
Is Rendering related
ThisProject
The issue was introduced by this project, or this task is specific to this project
tweak(tree): Decouple tree sway, topple and sink time step from render update
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Rendering
Is Rendering related
ZH
Relates to Zero Hour
refactor(pathfinding): simplify functions to improve readability - Part 3
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
#1645
opened Sep 28, 2025 by
Mauller
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2 tasks
bugfix: Yield experience for deaths caused via OCL objects
Buff
Makes a thing more powerful
Bug
Something is not working right, typically is user facing
Controversial
Is controversial
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1634
opened Sep 25, 2025 by
Stubbjax
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refactor(gamelod): Simplify texture reduction code
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1631
opened Sep 25, 2025 by
xezon
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1 task
bugfix(gamelod): Disable the recommended static lod level for texture reduction to prevent low texture resolution with 'Medium' and 'High' specs
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#1630
opened Sep 25, 2025 by
xezon
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1 task
feat(gamelod): Implement 'Very High' system spec
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
System
Is Systems related
#1629
opened Sep 25, 2025 by
xezon
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1 task
tweak(gamelod): Simplify game detail setup for Options Menu
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
#1628
opened Sep 25, 2025 by
xezon
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1 task
bugfix(tunnel): Fix stacked unit healing time inside multiple GLA Tunnel Networks
Bug
Something is not working right, typically is user facing
Controversial
Is controversial
Gen
Relates to Generals
GLA
Affects GLA faction
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1626
opened Sep 25, 2025 by
Stubbjax
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tweak(challenge): Increase max number of general's challenge entry points to 32
#1615
opened Sep 21, 2025 by
DayV-git
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bugfix(behavior): Fix unexpected propaganda influence from contained units with direct Propaganda Tower behavior modules
Bug
Something is not working right, typically is user facing
China
Affects China faction
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1609
opened Sep 20, 2025 by
xezon
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1 task
bugfix(gui): implement resolution scaling for unit health and info
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
bugfix(network): Deny players with invalid names from joining a LAN game room
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
ZH
Relates to Zero Hour
#1595
opened Sep 18, 2025 by
slurmlord
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feat(crashdump): Add crash dump functionality for fatal errors
#1594
opened Sep 18, 2025 by
slurmlord
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refactor(logic): Remove double initialization of camera zoom and angles
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#1593
opened Sep 18, 2025 by
xezon
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1 task
bugfix(module): Fix missing horde condition of Nationalism and Fanaticism weapon bonuses
Bug
Something is not working right, typically is user facing
China
Affects China faction
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1582
opened Sep 15, 2025 by
xezon
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1 task
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What’s not been updated in a month: updated:<2025-09-08.