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v1.4 : THE ART UPDATE
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TinyTakinTeller committed Feb 11, 2025
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Binary file added .github/docs/sc14_1.png
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6 changes: 3 additions & 3 deletions LICENSE
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Expand Up @@ -77,8 +77,7 @@ audio music tracks ["axes_arr_mstr_loop.mp3", "forest_arr_mstr_loop.mp3", "stron

## Art License(s)

- image "res://assets/image/soul/soul_16_16.png" licensed under "all rights reserved" by TinyTakinTeller
- other images "res://assets/image/" were created by TinyTakinTeller, but from templates by generative AI
- res://assets/image/* files by Navy_Raccoon (https://www.instagram.com/navy.raccoon/) licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)



Expand All @@ -92,7 +91,8 @@ audio music tracks ["axes_arr_mstr_loop.mp3", "forest_arr_mstr_loop.mp3", "stron

- "fr" FRENCH by Marion Veber licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)
- "pt" PORTUGUESE (Brazilian) by Maria Oliveira licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)
- "zh" CHINESE (SC) by vikky2604 and gloria_1023 (Middlebury Institute of International Studies) licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)
- "zh" CHINESE (SC) by Xiaofei Shen and gloria_1023 (Middlebury Institute of International Studies) licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)
- "pl" POLISH (Polski) by Abyssal_Novelist licensed under CC-BY-NC-SA 4.0 (https://creativecommons.org/licenses/by-nc-sa/4.0/)



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34 changes: 34 additions & 0 deletions addons/BulletUpHell/Bullet/Sprites/cat_bullet.png.import
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5 changes: 3 additions & 2 deletions addons/BulletUpHell/Spawning.tscn
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Expand Up @@ -4,7 +4,7 @@
[ext_resource type="Texture2D" uid="uid://cdvaddoryit2u" path="res://addons/BulletUpHell/Bullet/Sprites/Bullet_3.png" id="2_3slxn"]
[ext_resource type="Script" path="res://addons/BulletUpHell/Bullet/animStates.gd" id="2_4dc5c"]
[ext_resource type="Texture2D" uid="uid://4qgfs5h6pqtg" path="res://addons/BulletUpHell/Bullet/Sprites/Bullet_06.png" id="3_6fafs"]
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[ext_resource type="Texture2D" uid="uid://djjadgh5xut61" path="res://addons/BulletUpHell/Bullet/Sprites/cat_bullet.png" id="3_itrbe"]
[ext_resource type="Texture2D" uid="uid://cwlu40lwdvh0m" path="res://addons/BulletUpHell/Bullet/Sprites/Bullet_11.png" id="4_gntuv"]
[ext_resource type="AudioStream" uid="uid://nh2ipkhrxyq6" path="res://addons/BulletUpHell/Bullet/Hit Hurt.wav" id="5_rada6"]

Expand Down Expand Up @@ -62,7 +62,7 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_8cgs3")
"texture": ExtResource("3_itrbe")
}],
"loop": true,
"name": &"0",
Expand Down Expand Up @@ -102,6 +102,7 @@ default_delete = SubResource("Resource_tl1ht")

[node name="ShapeManager" type="AnimatedSprite2D" parent="."]
visible = false
scale = Vector2(0.25, 0.25)
sprite_frames = SubResource("1")
animation = &"0"

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1,296 changes: 648 additions & 648 deletions assets/i18n/localization.csv

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4 changes: 2 additions & 2 deletions assets/i18n/localization.csv.import
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Expand Up @@ -6,10 +6,10 @@ uid="uid://bm8lurvgbqh0h"

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[params]

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34 changes: 34 additions & 0 deletions assets/image/boot/godot_boot_cover.png.import
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7 changes: 7 additions & 0 deletions assets/image/license.txt
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All of the image files in this directory (/image) are a copyrighted work of
Navy_Raccoon (https://www.instagram.com/navy.raccoon/) and licensed for use
in "A Dark Forest" game under the CC BY-NC-SA 4.0 license terms.

(https://creativecommons.org/licenses/by-nc-sa/4.0/)

Last License Update: 11/02/2025 (ddmmYYYY)
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34 changes: 34 additions & 0 deletions assets/image/soul/soul.png.import
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9 changes: 8 additions & 1 deletion export_presets.cfg
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Expand Up @@ -26,7 +26,14 @@ vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=true
html/export_icon=true
html/custom_html_shell=""
html/head_include=""
html/head_include="<head>
<meta charset=\"UTF-8\">
</head>
<style id=boot_splash>
#status { background-color: black; }
progress { accent-color: white; }
</style>"
html/canvas_resize_policy=2
html/focus_canvas_on_start=true
html/experimental_virtual_keyboard=false
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4 changes: 2 additions & 2 deletions global/autoload/locale/locale.gd
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@@ -1,9 +1,9 @@
#gdlint:ignore = max-public-methods
extends Node

const LOCALES: Array[String] = ["en", "fr", "pt", "zh"]
const LOCALES: Array[String] = ["en", "fr", "pt", "pl", "zh"]
const LOCALE_NAME: Dictionary = {
"en": "English", "fr": "Français", "pt": "Português (BR)", "zh": "中文"
"en": "English", "fr": "Français", "pt": "Português (BR)", "pl": "polski", "zh": "中文"
}


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2 changes: 1 addition & 1 deletion global/const/game.gd
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Expand Up @@ -4,7 +4,7 @@ const WORKER_RESOURCE_ID: String = "worker"
const WORKER_ROLE_RESOURCE: Array[String] = [WORKER_RESOURCE_ID, "swordsman"]

const VERSION_MAJOR: String = "prototype"
const VERSION_MINOR: String = "release 1.4.?"
const VERSION_MINOR: String = "release 1.4"

const PARAMS: Dictionary = PARAMS_PROD #PARAMS_PROD #PARAMS_DEBUG

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9 changes: 4 additions & 5 deletions project.godot
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Expand Up @@ -21,12 +21,12 @@ resources_spreadsheet_view/context_menu_on_leftclick=false
[application]

config/name="The Best Game Ever"
config/version="1.1"
config/version="1.4"
run/main_scene="res://scenes/autostart/save_file_picker/save_file_picker.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="res://assets/image/icon/icon.svg"
boot_splash/image="res://assets/image/boot/godot_boot_cover.png"
config/icon="res://assets/image/icon/project_icon.png"

[audio]

Expand Down Expand Up @@ -107,14 +107,13 @@ master_music_toggle={

[internationalization]

locale/translations=PackedStringArray("res://assets/i18n/localization.en.translation", "res://assets/i18n/localization.zh.translation", "res://assets/i18n/localization.fr.translation", "res://assets/i18n/localization.pt.translation")
locale/translations=PackedStringArray("res://assets/i18n/localization.en.translation", "res://assets/i18n/localization.zh.translation", "res://assets/i18n/localization.fr.translation", "res://assets/i18n/localization.pt.translation", "res://assets/i18n/localization.pl.translation")

[rendering]

textures/canvas_textures/default_texture_filter=2
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0, 0, 0, 1)
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_taa=true
anti_aliasing/quality/use_debanding=true
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