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[research] Look into ways to solve adjacent environments #18

@clay-arras

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@clay-arras

description: this repository is based off of Car Racing, an OpenAI Gymnasium environment. the task is to look into existing policies/training strategies that can solve Car Racing, and try to apply them here

ideas:

  • look into frame skipping, has proven effective in Atari environments
  • look into taking the difference between frames to get the motion of the car
  • customizing reward function and curriculum learning
  • for the policy, we'll probably just use PPO from stable-baselines3, but if you're interested you can look into https://github.com/rl-tools/rl-tools

resources:

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