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UliBob-omb/README.md

Welcome to my GitHub Profile!

My name is Arius Ulibarri. I'm a graduate of California State University San Bernardino with a B.A. in Computer Systems Game Development Concentration, and a minor in Computer Science. I am currently seeking career opportunities in software development. I've also recently taken an interest in game engine development and long-standing interest in general multidisciplinary game development.

Key Tech and Tech Interests:

  • Programming Languages: C++, C#, Python
  • Tech Interests: DirectX 12, Vulkan, WinAPI, Game Engines (Unity, Godot)

You can look at some of my projects below in the pinned repos!

Pinned Loading

  1. VTOLVR-Mod-DetectionRangeEstimation VTOLVR-Mod-DetectionRangeEstimation Public

    VTOL VR mod that automatically calculates detection ranges of various opposing radars from all 6 cardinal 3D directions. Takes current pylon equips into account as well, and updates when any equips…

    C#

  2. NotTom31/MechroKnights NotTom31/MechroKnights Public

    MechroKnights is a first person mech fighting game with a medieval twist. Board your machine and defeat your foe in the arena to prove yourself to be a true warrior... a MechroKnight!

    C# 1

  3. Crystalpunk-HoS Crystalpunk-HoS Public

    A 3D platformer set in a steampunk world. Features puzzles, story, and action elements.

    ShaderLab 1

  4. D3D12-Tutorial-Beginner D3D12-Tutorial-Beginner Public

    A DirectX 12 program intended to facilitate learning the process and conepts behind making a D3D12 program. Based upon a tutorial by Ludwig Füchsl (@Ohjurot).

    C++

  5. Middlespace-Survivor Middlespace-Survivor Public

    C# 1