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CHANGE: reenable UI tests on IOS
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Assets/Tests/InputSystem/Plugins/UITests.cs

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@@ -266,9 +266,6 @@ public void UI_InputModuleHasDefaultActions()
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// of to the previous click).
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[UnityTest]
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[Category("UI")]
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#if UNITY_IOS || UNITY_TVOS
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[Ignore("Failing on iOS https://jira.unity3d.com/browse/ISX-448")]
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#endif
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// All pointer input goes through a single code path. Goes for Pointer-derived devices as well as for TrackedDevice input but
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// also any other input that can deliver point and click functionality.
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//
@@ -1182,9 +1179,6 @@ public IEnumerator UI_CanReceivePointerExitsWhenChangingUIStateWithoutMovingPoin
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[TestCase(UIPointerBehavior.SingleUnifiedPointer, ExpectedResult = -1)]
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[TestCase(UIPointerBehavior.AllPointersAsIs, ExpectedResult = -1)]
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[TestCase(UIPointerBehavior.SingleMouseOrPenButMultiTouchAndTrack, ExpectedResult = -1)]
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#if UNITY_IOS || UNITY_TVOS
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[Ignore("Failing on iOS https://jira.unity3d.com/browse/ISX-448")]
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#endif
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public IEnumerator UI_CanDriveUIFromMultiplePointers(UIPointerBehavior pointerBehavior)
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{
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InputSystem.RegisterLayout(kTrackedDeviceWithButton);
@@ -1726,9 +1720,6 @@ public IEnumerator UI_CanUseTouchSimulationWithUI()
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}
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}
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#if UNITY_IOS || UNITY_TVOS
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[Ignore("Failing on iOS https://jira.unity3d.com/browse/ISX-448")]
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#endif
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[UnityTest]
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[Category("UI")]
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public IEnumerator UI_CanDriveUIFromMultipleTrackedDevices()
@@ -2188,9 +2179,6 @@ public IEnumerator UI_CallingIsPointerOverGameObject_FromActionCallback_ResultsI
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yield return null;
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}
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#if UNITY_IOS || UNITY_TVOS
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[Ignore("Failing on iOS https://jira.unity3d.com/browse/ISX-448")]
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#endif
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[UnityTest]
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[Category("UI")]
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public IEnumerator UI_CanGetRaycastResultMatchingEvent()
@@ -2251,9 +2239,6 @@ public IEnumerator UI_CanGetRaycastResultMatchingEvent()
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Assert.That(raycastResult.isValid, Is.False);
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}
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#if UNITY_IOS || UNITY_TVOS
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[Ignore("Failing on iOS https://jira.unity3d.com/browse/ISX-448")]
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#endif
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[UnityTest]
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[Category("UI")]
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public IEnumerator UI_XRTrackingOriginTransformModifiesTrackedPointers()

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