fix: OnValueChanged not being triggered on collections when the collection changes back to the previous value #3539
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https://jira.unity3d.com/browse/MTTB-1421
fixes: #3534
Changelog
CheckDirtyState(true)
on aNetworkVariable
collection,OnValueChanged
now triggers on the authority if the authority has changed the collection and then changed it back to the initial state in the same frame. This matches the behaviour of non-collection NetworkVariables.Testing and Documentation
Backport
Backported by #3544