Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
Sohojoe authored Jun 13, 2020
1 parent 99b0ad9 commit b95d96c
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -70,19 +70,19 @@ A set of high-dimensional continuous control environments for use with Unity ML-
### ManathonManSparse-v0

* Sparse version of MarathonMan.
* Single reward is given at end of episode.
* Single reward is given at end of the episode.

### TerrainHopperEnv-v0, TerrainWalker2dEnv-v0, TerrainAntEnv-v0, TerrainMarathonManEnv-v0

* Random Terrain envionments
* Random Terrain environments
* Merged from AssaultCourse experimental repro

### SpawnableEnvs (Preview)

* Set the number of instances of an envrionmwnt you want for training and inference
* Envrionments are spawned from prefabs, so no need to manually duplicate
* Set the number of instances of an environment you want for training and inference
* Environments are spawned from prefabs, so no need to manually duplicate
* Supports ability to select from multiple agents in one build
* Unique Physics Scene per Environment (makes it easier to port envionments however runs slower)
* Unique Physics Scene per Environment (makes it easier to port environments however runs slower)
* SelectEnvToSpawn.cs - Optional menu to enable user to select from all agents in build

### Scorer.cs
Expand Down

0 comments on commit b95d96c

Please sign in to comment.