Samples to use with Dangell7's XRPL.C Unity asset
- Complete a payment transaction based on the given token
- Get the order books around the given token
- Get the test wallet's XRP balance
- Get the test wallet's trustline balances
- WebSocketURL: Main Net: wss://s1.ripple.com/ wss://xrplcluster.com/ Test Net: wss://s.altnet.rippletest.net/
- XRPLAddress: Address that holds the tokens
- XRPLSecret: Secret to the address. KEEP THIS PRIVATE AND SAFE!
- TargetAddress: Address to send tokens to for testing
- TargetAmount: Amount of tokens sent for testing
- CurrencyCode: Ticker symbol of token
- IssuerAddress: //Address that issued the tokens
- AccountLinesThrottle: Number of seconds between request calls. Recommended not to change. Lower settings could result in a block from web service hosts
- TxnThrottle: Number of seconds between request calls. Recommended not to change. Lower settings could result in a block from web service hosts.
- FeeMultiplier: How many times above average fees to pay for reliable transactions
- MaximumFee: Maximum number of drops willing to pay for each transaction
- TransferFee: Usually not applicable. Leave at 0 if unsure. TransferRate of your token in %, must be between 0 and 100
- Open the Sample Scene under Scenes folder
- Select the XRPLManager in hierarchy
- Fill out the settings within the inspector
- Run scene to test