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XRPL.C Unity Samples

Samples to use with Dangell7's XRPL.C Unity asset

Features

  • Complete a payment transaction based on the given token
  • Get the order books around the given token
  • Get the test wallet's XRP balance
  • Get the test wallet's trustline balances

Requirements

Settings

  • WebSocketURL: Main Net: wss://s1.ripple.com/ wss://xrplcluster.com/ Test Net: wss://s.altnet.rippletest.net/
  • XRPLAddress: Address that holds the tokens
  • XRPLSecret: Secret to the address. KEEP THIS PRIVATE AND SAFE!
  • TargetAddress: Address to send tokens to for testing
  • TargetAmount: Amount of tokens sent for testing
  • CurrencyCode: Ticker symbol of token
  • IssuerAddress: //Address that issued the tokens
  • AccountLinesThrottle: Number of seconds between request calls. Recommended not to change. Lower settings could result in a block from web service hosts
  • TxnThrottle: Number of seconds between request calls. Recommended not to change. Lower settings could result in a block from web service hosts.
  • FeeMultiplier: How many times above average fees to pay for reliable transactions
  • MaximumFee: Maximum number of drops willing to pay for each transaction
  • TransferFee: Usually not applicable. Leave at 0 if unsure. TransferRate of your token in %, must be between 0 and 100

Getting Started

  • Open the Sample Scene under Scenes folder
  • Select the XRPLManager in hierarchy
  • Fill out the settings within the inspector
  • Run scene to test

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Samples to use with Dangell7's XRPL.C Unity asset

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