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Rewrite phys bearing - #345

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blockninja124 merged 8 commits into
1.20.1/mainfrom
1.20.1/rewrite_phys_bearing
Aug 13, 2026
Merged

Rewrite phys bearing#345
blockninja124 merged 8 commits into
1.20.1/mainfrom
1.20.1/rewrite_phys_bearing

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@blockninja124

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I've totally rewritten the physics bearing from basically the ground up.

This took me all day, but it was worth it, because it fixes almost all the issues the physics bearing had before.

  • Jumping on world reload
  • Not copying in VMod schematics
  • Spin modes weren't very good

I have thoroughly tested the new behaviour, and the only issues I could find was that follow_angle can be a bit violent. But since its the mode for kinematic teleporting-to-angle, thats to be expected.

I have not, however, tested if this is backwards compatible with physics bearings in previous worlds. They may need to be re-assembled? Thats for our playtesters to find out, I can fix it later, but I'm done for today.

@blockninja124
blockninja124 merged commit 067c9b3 into 1.20.1/main Aug 13, 2026
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blockninja124 deleted the 1.20.1/rewrite_phys_bearing branch August 13, 2026 01:41
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