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Seperate water vs flying ship speeds in config - #434

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dbyale wants to merge 7 commits into
ValkyrienSkies:1.18.x/mainfrom
dbyale:EnderBoy9217-seperated-speeds
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Seperate water vs flying ship speeds in config#434
dbyale wants to merge 7 commits into
ValkyrienSkies:1.18.x/mainfrom
dbyale:EnderBoy9217-seperated-speeds

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@dbyale

@dbyale dbyale commented Dec 30, 2024

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This change allows server owners to change water and airship speeds independently. It is effectively a balancing change to make it more reasonable and practical to build a water ship as compared to a flying ship.

By default, this would make ships floating on water/lava up to 5 m/s faster, which I think is a fair way to encourage these the difference in these ships.

A ship's state is determined by whether or not it has functional balloons.

@millennIumAMbiguity

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I think that we can instead have a single multiplier (airshipSpeedMultiplier or something) instead of multiple speed values.

@dbyale

dbyale commented Jan 3, 2025

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I think that we can instead have a single multiplier (airshipSpeedMultiplier or something) instead of multiple speed values.

I'll let a maintainer give their input on how this should work before this gets pushed

@Rubydesic

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@millennIumAMbiguity is a maintainer...

Updated Config to add a single multiplier
Updated .gitignore for MacOS editing
@dbyale

dbyale commented Apr 15, 2025

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Sorry I was confused by the Github tags.
PR is confirmed working on fabric with suggested changes implemented

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3 participants