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@birchish birchish commented Nov 9, 2025

Description

Fixes the Dragons Fury not respecting cl_flipviewmodels 1 by replacing the hardcoded literal 7.f with the variable fRight. This makes it so that the code that deals with flipped viewmodels actually applies to the projectile position.

Before

before_fix_dragons_fury.mp4

After

after_fix_dragons_fury.mp4

Partially resolves ValveSoftware/Source-1-Games#4004

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{TF2} Dragons fury, short circuit and grappling hook projectiles do not come from the left side of the screen with cl_flipviewmodels 1 enabled

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