[TF2] Fix Dragons Fury Projectile not Applying cl_flipviewmodels #1642
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Description
Fixes the Dragons Fury not respecting
cl_flipviewmodels 1by replacing the hardcoded literal7.fwith the variablefRight. This makes it so that the code that deals with flipped viewmodels actually applies to the projectile position.Before
before_fix_dragons_fury.mp4
After
after_fix_dragons_fury.mp4
Partially resolves ValveSoftware/Source-1-Games#4004