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@Tkain Tkain commented Nov 16, 2025

Description

The following function call causes an assertion error whenever a Spy begins to cloak in TF2:

m_pOuter->ParticleProp()->StopParticlesNamed( "balloontoss_drip", true );

This call causes an assertion error because TF2 does not have any particle definition named balloontoss_drip; in fact, this is the only line in the SDK that references such a particle effect. Since this particle effect has no definition and is never created, this function call effectively does nothing. (This was likely related to a scrapped water balloon weapon that was never fully implemented.)

This PR prevents this assertion error by commenting out the offending function call.

…r when cloaked

Because the particle effect "balloontoss_drip" does not exist in TF2's files, this call causes an assertion error in clients whenever a Spy begins cloaking. Commenting out this call prevents this error from occurring.
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2 participants