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# EdiZon | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/icon.jpg"><br /> | ||
<a href="https://github.com/WerWolv/EdiZon/releases/latest"><img src="https://img.shields.io/github/downloads/WerWolv/EdiZon/total.svg" alt="Latest Release" /></a> | ||
<a href="https://discord.gg/qyA38T8"><img src="https://discordapp.com/api/guilds/465980502206054400/embed.png" alt="Discord Server" /></a> | ||
<a href="https://travis-ci.com/WerWolv/EdiZon"><img src="https://travis-ci.com/WerWolv/EdiZon.svg?branch=master" alt="Build Status" /></a> | ||
</p> | ||
|
||
A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. | ||
|
||
# Overview | ||
EdiZon consists of 3 different main functionalities. | ||
- **Save file management** | ||
- Extraction of game saves. | ||
- Injection of extracted game saves (Your own and your friends save files). | ||
- Uploading of savefiles directly to https://anonfile.com. | ||
- Batch extraction of all save files of all games on the system. | ||
- **Save file editing** | ||
- Easy to use, scriptable and easily expandable on-console save editing. | ||
- Lua and Python script support. | ||
- Built-in save editor updater. | ||
- **On-the-fly memory editing** | ||
- Cheat Engine like RAM editing. | ||
- Freezing of values in RAM via Atmosphère's cheat module. | ||
- Interface for loading, managing and updating Atmosphère cheats. | ||
|
||
All packed into one easy to use and easy to install Homebrew. | ||
|
||
# Images | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/main_menu.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/save_editor_1.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/save_editor_2.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/ram_editor.jpg"></p> | ||
|
||
# Save editor Config and Script files | ||
|
||
To download working Editor Config and Editor Script files, visit [this repository](https://github.com/WerWolv/EdiZon_ConfigsAndScripts/tree/master) | ||
|
||
Check out our [Wiki page](https://github.com/WerWolv/EdiZon/wiki) for more information on how to build your own Editor Config and Editor Script files. | ||
|
||
# How to install | ||
|
||
1. Download the latest release from the [GitHub release page](https://github.com/WerWolv/EdiZon/releases/latest). | ||
2. Unpack the downloaded zip file, put the files on your Nintendo Switch's SD card and let the folders merge. | ||
3. Use a free open source CFW like [Atmosphère](https://github.com/Atmosphere-NX/Atmosphere) to launch the hbmenu and start EdiZon from there. | ||
1. If you want to use the cheat manager you absolutely have to use [Atmosphère](https://github.com/Atmosphere-NX/Atmosphere) as only their cheats are supported. | ||
2. For the best experience, open the `/atmosphere/system_settings.ini` file and change `dmnt_cheats_enabled_by_default = u8!0x1` to `dmnt_cheats_enabled_by_default = u8!0x0`. | ||
|
||
|
||
# How to compile | ||
|
||
1. Clone the EdiZon repo to your computer using `git clone https://github.com/WerWolv/EdiZon`. | ||
2. Download and install devkitA64. It comes bundled with the [devkitPro](https://devkitpro.org) toolchain. | ||
3. Use the pacman package manager that comes with devkitPro to download and install libNX, portlibs (`switch-portlibs`) and freetype2 (`switch-freetype`). | ||
4. The rest of the compilation works using the `make` command. | ||
|
||
# Discord | ||
|
||
For support with the usage of EdiZon or the creation of save editor configs and scripts, feel free to join the EdiZon server on Discord: https://discord.gg/qyA38T8 | ||
|
||
# Credits | ||
|
||
Thanks to... | ||
|
||
- [devkitPro](https://devkitpro.org) for their amazing toolchain! | ||
- [3096](https://github.com/3096) for [save dumping/injecting](https://github.com/3096/nut) | ||
- [Bernardo Giordano](https://github.com/BernardoGiordano) for some code from [Checkpoint](https://github.com/BernardoGiordano/Checkpoint). | ||
- [SwitchBrew](https://switchbrew.org/) for the [Homebrew Launcher](https://github.com/switchbrew/nx-hbmenu) GUI and shared font code. | ||
- [thomasnet-mc](https://github.com/thomasnet-mc/) for most of the save backup and restore code and the updater script. | ||
- [trueicecold](https://github.com/trueicecold) for batch backups and the editable-only mode. | ||
- [onepiecefreak](https://github.com/onepiecefreak3) for the edizon debugger and LOTS of reviewing implementations. | ||
- [Jojo](https://github.com/drdrjojo) for the Travis CI configuration and the config creator. | ||
- [Ac_K](https://github.com/AcK77) for help with the server side update scripts and the EdiZon save website. | ||
- [jakibaki](https://github.com/jakibaki) for his massive help with the implementation of RAM editing and sys-netcheat which was used as inspiration. | ||
- [SciresM](https://github.com/SciresM) for the aarch64 hardware accelerated SHA256 code, his implementation of the Atmosphère cheat engine and his support during development. | ||
- **kardch** for the beautiful current icon. | ||
- **bernv3** for the beautiful old icon. | ||
- **All config creators** for bringing this project to life! | ||
|
||
<br> | ||
|
||
- [nlohmann](https://github.com/nlohmann) for his great json library. | ||
- [Martin J. Fiedler](https://svn.emphy.de/nanojpeg/trunk/nanojpeg/nanojpeg.c) for the nanojpeg JPEG decoding library. | ||
- [Lua](https://www.lua.org/) for their scripting language. | ||
- [Python](https://www.python.org/) and [nx-python](https://github.com/nx-python) for their scripting language respectively their python port to the switch. | ||
|
||
|
||
<br> | ||
<p align="center"><img src="https://www.lua.org/images/logo.gif"> | ||
<img src="https://upload.wikimedia.org/wikipedia/commons/c/c3/Python-logo-notext.svg"><p> | ||
# EdiZon | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/icon.jpg"><br /> | ||
<a href="https://github.com/WerWolv/EdiZon/releases/latest"><img src="https://img.shields.io/github/downloads/WerWolv/EdiZon/total.svg" alt="Latest Release" /></a> | ||
<a href="https://discord.gg/qyA38T8"><img src="https://discordapp.com/api/guilds/465980502206054400/embed.png" alt="Discord Server" /></a> | ||
<a href="https://travis-ci.com/WerWolv/EdiZon"><img src="https://travis-ci.com/WerWolv/EdiZon.svg?branch=master" alt="Build Status" /></a> | ||
</p> | ||
|
||
A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. | ||
|
||
# Overview | ||
EdiZon consists of 3 different main functionalities. | ||
- **Save file management** | ||
- Extraction of game saves. | ||
- Injection of extracted game saves (Your own and your friends save files). | ||
- Uploading of savefiles directly to https://anonfile.com. | ||
- Batch extraction of all save files of all games on the system. | ||
- **Save file editing** | ||
- Easy to use, scriptable and easily expandable on-console save editing. | ||
- Lua and Python script support. | ||
- Built-in save editor updater. | ||
- **On-the-fly memory editing** | ||
- Cheat Engine like RAM editing. | ||
- Freezing of values in RAM via Atmosphère's cheat module. | ||
- Interface for loading, managing and updating Atmosphère cheats. | ||
|
||
All packed into one easy to use and easy to install Homebrew. | ||
|
||
# Images | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/main_menu.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/save_editor_1.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/save_editor_2.jpg"></p> | ||
<p align="center"><img src="https://raw.githubusercontent.com/WerWolv/EdiZon/master/assets/ram_editor.jpg"></p> | ||
|
||
# Save editor Config and Script files | ||
|
||
To download working Editor Config and Editor Script files, visit [this repository](https://github.com/WerWolv/EdiZon_ConfigsAndScripts/tree/master) | ||
|
||
Check out our [Wiki page](https://github.com/WerWolv/EdiZon/wiki) for more information on how to build your own Editor Config and Editor Script files. | ||
|
||
# How to install | ||
|
||
1. Download the latest release from the [GitHub release page](https://github.com/WerWolv/EdiZon/releases/latest). | ||
2. Unpack the downloaded zip file, put the files on your Nintendo Switch's SD card and let the folders merge. | ||
3. Use a free open source CFW like [Atmosphère](https://github.com/Atmosphere-NX/Atmosphere) to launch the hbmenu and start EdiZon from there. | ||
1. If you want to use the cheat manager you absolutely have to use [Atmosphère](https://github.com/Atmosphere-NX/Atmosphere) as only their cheats are supported. | ||
2. For the best experience, open the `/atmosphere/system_settings.ini` file and change `dmnt_cheats_enabled_by_default = u8!0x1` to `dmnt_cheats_enabled_by_default = u8!0x0`. | ||
|
||
|
||
# How to compile | ||
|
||
1. Clone the EdiZon repo to your computer using `git clone https://github.com/WerWolv/EdiZon`. | ||
2. Download and install devkitA64. It comes bundled with the [devkitPro](https://devkitpro.org) toolchain. | ||
3. Use the pacman package manager that comes with devkitPro to download and install libNX, portlibs (`switch-portlibs`) and freetype2 (`switch-freetype`). | ||
4. The rest of the compilation works using the `make` command. | ||
|
||
# Discord | ||
|
||
For support with the usage of EdiZon or the creation of save editor configs and scripts, feel free to join the EdiZon server on Discord: https://discord.gg/qyA38T8 | ||
|
||
# Credits | ||
|
||
Thanks to... | ||
|
||
- [devkitPro](https://devkitpro.org) for their amazing toolchain! | ||
- [3096](https://github.com/3096) for [save dumping/injecting](https://github.com/3096/nut) | ||
- [Bernardo Giordano](https://github.com/BernardoGiordano) for some code from [Checkpoint](https://github.com/BernardoGiordano/Checkpoint). | ||
- [SwitchBrew](https://switchbrew.org/) for the [Homebrew Launcher](https://github.com/switchbrew/nx-hbmenu) GUI and shared font code. | ||
- [thomasnet-mc](https://github.com/thomasnet-mc/) for most of the save backup and restore code and the updater script. | ||
- [trueicecold](https://github.com/trueicecold) for batch backups and the editable-only mode. | ||
- [onepiecefreak](https://github.com/onepiecefreak3) for the edizon debugger and LOTS of reviewing implementations. | ||
- [Jojo](https://github.com/drdrjojo) for the Travis CI configuration and the config creator. | ||
- [Ac_K](https://github.com/AcK77) for help with the server side update scripts and the EdiZon save website. | ||
- [jakibaki](https://github.com/jakibaki) for his massive help with the implementation of RAM editing and sys-netcheat which was used as inspiration. | ||
- [SciresM](https://github.com/SciresM) for the aarch64 hardware accelerated SHA256 code, his implementation of the Atmosphère cheat engine and his support during development. | ||
- **kardch** for the beautiful current icon. | ||
- **bernv3** for the beautiful old icon. | ||
- **All config creators** for bringing this project to life! | ||
|
||
<br> | ||
|
||
- [nlohmann](https://github.com/nlohmann) for his great json library. | ||
- [Martin J. Fiedler](https://svn.emphy.de/nanojpeg/trunk/nanojpeg/nanojpeg.c) for the nanojpeg JPEG decoding library. | ||
- [Lua](https://www.lua.org/) for their scripting language. | ||
- [Python](https://www.python.org/) and [nx-python](https://github.com/nx-python) for their scripting language respectively their python port to the switch. | ||
|
||
|
||
<br> | ||
<p align="center"><img src="https://www.lua.org/images/logo.gif"> | ||
<img src="https://upload.wikimedia.org/wikipedia/commons/c/c3/Python-logo-notext.svg"><p> |
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Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,17 +1,17 @@ | ||
#pragma once | ||
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#include <switch.h> | ||
|
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/* || EDIZON COMPILE TIME SETTINGS || */ | ||
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/* The EdiZon folder base path on the SD card */ | ||
#define EDIZON_DIR "/switch/EdiZon" | ||
|
||
/* Whether the splash screen should be displayed on launch */ | ||
#define SPLASH_ENABLED 1 | ||
|
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/* Current web API version */ | ||
#define API_VERSION "v3" | ||
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/* Web API URL */ | ||
#pragma once | ||
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#include <switch.h> | ||
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/* || EDIZON COMPILE TIME SETTINGS || */ | ||
|
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/* The EdiZon folder base path on the SD card */ | ||
#define EDIZON_DIR "/switch/EdiZon" | ||
|
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/* Whether the splash screen should be displayed on launch */ | ||
#define SPLASH_ENABLED 1 | ||
|
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/* Current web API version */ | ||
#define API_VERSION "v3" | ||
|
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/* Web API URL */ | ||
#define EDIZON_URL "http://api.edizon.werwolv.net/" API_VERSION |
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