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Updated libs, Fixed allowFallDamage
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Wolf11221 committed Mar 24, 2023
1 parent c31255e commit 3d97dc1
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Showing 11 changed files with 4 additions and 3 deletions.
1 change: 1 addition & 0 deletions SOTF_ModMenu/Component/CPlayer.cs
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@@ -1,3 +1,4 @@
using Sons.Ai.Vail;
using Sons.Inventory;
using SOTF_ModMenu.Utilities;
using TheForest;
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2 changes: 1 addition & 1 deletion SOTF_ModMenu/Main.cs
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Expand Up @@ -115,7 +115,7 @@ private void Update()

if (Settings.Health) {
vitals._health._currentValue = vitals._health._max;
LocalPlayer.FpCharacter.allowFallDamage = false;
LocalPlayer.FpCharacter._allowFallDamage = false;
}
if (Settings.Stamina)
vitals._stamina._currentValue = vitals._stamina._max;
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2 changes: 1 addition & 1 deletion SOTF_ModMenu/Plugin.cs
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Expand Up @@ -18,7 +18,7 @@ public const string
MODNAME = "SOTF_ModMenu",
AUTHOR = "Nie",
GUID = AUTHOR + "_" + MODNAME,
VERSION = "1.4.1";
VERSION = "1.4.2";

public static ConfigFile ConfigFile = new (Path.Combine(Paths.ConfigPath, "SOTF_ModMenu.cfg"), true);
public static ConfigEntry<KeyCode> ModMenuKeybind = ConfigFile.Bind("Hotkeys", "Toggle", KeyCode.BackQuote, "Enables or disables the Mod Menu");
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2 changes: 1 addition & 1 deletion SOTF_ModMenu/SOTF_ModMenu.csproj
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Expand Up @@ -4,7 +4,7 @@
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>SOTF_ModMenu</AssemblyName>
<Description>Trainer for Sons Of The Forest by Nie, Config and Custom Input support added by Maalik</Description>
<Version>1.4.1</Version>
<Version>1.4.2</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
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