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x64 removal
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YasirNacak committed Oct 14, 2018
1 parent b724be6 commit 2262a35
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Showing 15 changed files with 6 additions and 99 deletions.
6 changes: 0 additions & 6 deletions dx11engine.sln
Original file line number Diff line number Diff line change
Expand Up @@ -7,18 +7,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dx11engine", "project\dx11e
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Debug|x64.ActiveCfg = Debug|x64
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Debug|x64.Build.0 = Debug|x64
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Debug|x86.ActiveCfg = Debug|Win32
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Debug|x86.Build.0 = Debug|Win32
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Release|x64.ActiveCfg = Release|x64
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Release|x64.Build.0 = Release|x64
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Release|x86.ActiveCfg = Release|Win32
{40D7512A-E5B8-46B9-A749-3D04939CD690}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
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Binary file removed external/directxtk/libs/x64/Debug/DirectXTK.lib
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Binary file removed external/fmod/libs/libfmod.a
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97 changes: 4 additions & 93 deletions project/dx11engine.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,14 +9,6 @@
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
Expand All @@ -40,19 +32,6 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
Expand All @@ -64,38 +43,18 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(SolutionDir)external\fmod\includes;$(SolutionDir)external\directxtk\includes;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)external\fmod\libs\x86\Debug;$(SolutionDir)external\directxtk\libs\x86\Debug;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\bin\intermediate\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(SolutionDir)external\fmod\includes;$(SolutionDir)external\directxtk\includes;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)external\fmod\libs\x64\Debug;$(SolutionDir)external\directxtk\libs\x64\Debug;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\bin\intermediate\$(Platform)\$(Configuration)\</IntDir>
<LibraryPath>$(SolutionDir)external\fmod\libs\Debug;$(SolutionDir)external\directxtk\libs\Debug;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\build\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\bin\intermediate\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(SolutionDir)external\fmod\includes;$(SolutionDir)external\directxtk\includes;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)external\fmod\libs\x86\Release;$(SolutionDir)external\directxtk\libs\x86\Release;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\bin\intermediate\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(SolutionDir)external\fmod\includes;$(SolutionDir)external\directxtk\includes;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)external\fmod\libs\x64\Release;$(SolutionDir)external\directxtk\libs\x64\Release;$(LibraryPath)</LibraryPath>
<LibraryPath>$(SolutionDir)external\fmod\libs\Release;$(SolutionDir)external\directxtk\libs\Release;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)\bin\build\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\bin\intermediate\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
Expand All @@ -115,22 +74,6 @@
<ObjectFileOutput>$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>fmodL64_vc.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<FxCompile>
<ObjectFileOutput>$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
Expand All @@ -151,26 +94,6 @@
<ObjectFileOutput>$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>fmod64_vc.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<FxCompile>
<ObjectFileOutput>$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\external\imgui\imgui.cpp" />
<ClCompile Include="..\external\imgui\imgui_demo.cpp" />
Expand Down Expand Up @@ -229,28 +152,16 @@
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Pixel</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Pixel</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Pixel</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">5.0</ShaderModel>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
<FxCompile Include="..\data\shader\vertexshader.hlsl">
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Vertex</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">5.0</ShaderModel>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Vertex</ShaderType>
<ShaderModel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">5.0</ShaderModel>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)data\shader\%(Filename).cso</ObjectFileOutput>
</FxCompile>
</ItemGroup>
<ItemGroup>
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2 changes: 2 additions & 0 deletions src/graphics/Graphics.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -334,7 +334,9 @@ namespace s3d { namespace graphics {
_fpsTimer.Restart();
}
_spriteBatch->Begin();
#if _DEBUG
_spriteFont->DrawString(_spriteBatch.get(), utility::StringConverter::StringToWide(fpsString).c_str(), DirectX::XMFLOAT2(_windowWidth - 100, 0), DirectX::Colors::Lime, 0.0f, DirectX::XMFLOAT2(0.0f, 0.0f), DirectX::XMFLOAT2(1.0f, 1.0f));
#endif
_spriteBatch->End();

#if _DEBUG
Expand Down

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