Literature of video streaming research published in major venues.
Forked from Mallesh https://github.com/VideoForage/Video-Literature
- Oboe: Auto-tuning Video ABR Algorithms to Network Conditions [SIGCOMM'18]
- Neural Adaptive Content-aware Internet Video Delivery [OSDI'18]
- ABR Streaming of VBR-encoded Videos: Characterization, Challenges, and Solutions [CoNEXT'18]
- Understanding Video Management Planes [IMC'18]
- VideoNOC: assessing video QoE for network operators using passive measurements [MMSys'18]
- Neural Adaptive Video Streaming with Pensieve [SIGCOMM'17]
- Pytheas: Enabling Data-Driven QoE Optimization Using Group-Based Exploration-Exploitation [NSDI'17]
- Dissecting VOD Services for Cellular: Performance, Root Causes and Best Practices [IMC'17]
- CS2P: Improving Video Bitrate Selection and Adaptation with Data-Driven Throughput Prediction [SIGCOMM'16]
- MP-DASH: Adaptive Video Streaming Over Preference-Aware Multipath [CoNEXT'16]
- BOLA: Near-Optimal Bitrate Adaptation for Online Videos [INFOCOM'16]
- A Control-Theoretic Approach for Dynamic Adaptive Video Streaming over HTTP [SIGCOMM'15]
- A Buffer-Based Approach to Rate Adaptation: Evidence from a Large Video Streaming Service [SIGCOMM'14]
- Improving Fairness, Efficiency, and Stability in HTTP-based Adaptive Video Streaming with FESTIVE [CoNEXT'12]
- Salsify: Low-Latency Network Video Through Tighter Integration Between a Video Codec and a Transport Protocol [NSDI'18]
- Encoding, Fast and Slow: Low-Latency Video Processing Using Thousands of Tiny Threads [NSDI'17]
- POI360: Panoramic Mobile Video Telephony over LTE Cellular Networks [CoNEXT'17]
- Flare: Practical Viewport-Adaptive 360-Degree Video Streaming for Mobile Devices [Mobicom'18]
- Rubiks: Practical 360-Degree Streaming for Smartphones [Mobisys'18]
- CLS: A Cross-user Learning based System for Improving QoE in 360-degree Video Adaptive Streaming [MM'18]
- Favor: Fine-Grained Video Rate Adaptation [MMSys'18]
- BAS-360: Exploring Spatial and Temporal Adaptability in 360-degree Videos over HTTP/2 [INFOCOM'18]
- An HTTP/2-Based Adaptive Streaming Framework for 360° Virtual Reality Videos [MM'17]
- 360ProbDASH: Improving QoE of 360 Video Streaming Using Tile-based HTTP Adaptive Streaming [MM'17]
- OpTile: Toward Optimal Tiling in 360-degree Video Streaming [MM'17]
- It’s All Around You: Exploring 360° Video iewing Experiences on Mobile Devices [MM'17]
- Adaptive 360-Degree Video Streaming using Scalable Video Coding [MM'17]
- A Measurement Study of Oculus 360 Degree Video Streaming [MMSys'17]
- Chameleon: Scalable Adaptation of Video Analytics [SIGCOMM'18]
- Focus: Querying Large Video Datasets with Low Latency and Low Cost [OSDI'18]
- Cutting the Cord: Designing a High-quality Untethered VR System with Low Latency Remote Rendering [Mobisys'18]
- Creating the Perfect Illusion : What will it take to Create Life-Like Virtual Reality Headsets? [HotMobile'18]
- Furion: Engineering High-Quality Immersive Virtual Reality on Today’s Mobile Devices [Mobicom'17]
- HEVC-compliant Tile-based Streaming of Panoramic Video for Virtual Reality Applications [MM'16]