MineStorm Raylib Project - Project By Eden Mounguengui, Alan Paresys, Louis Gil Silveira for ISART DIGITAL
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(_ ) / \ / __ \ ( ) ) ) ( ( | | ( ( / / \ \ | | ( ( ) ) | | _ \ ( () () ) | | ) ) ( ( | | ) ) ( () () ) | | __ ( ( ) ) | |_ / / \ _/ / | |) ) ) _/ ( /( // _/ _______/ _/
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Control :
How to play :
Press "Z" or "W" to move forward
Press "A" or "Q" to turn to the left
Press "D" to turn to the right
Press "Ctrl" to to teleport randomly
Press "SPACE" To shoot
Press "Enter" to retry
Press "Echap" to quit
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Minimum System Requirements
Hardware :
CPU : Any dual-core processor (Intel/AMD, even older gen)
RAM : 512 MB minimum (1 GB recommended)
GPU : Integrate graphics (Intel HD, AMD Vega, etc.) -Raylib uses OpenGL 3.3+
Storage : Less than 230 MB For the full game
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Game's Rules :
Rules of the game are simple, you have 3 life, destory all enemies is the screen to go to the next level. More you progress in the game, more levels will be harder. Destroying enemies gives you score points, the amount of which varies depending on the enemy destroyed. When you eat an apple your tail stretches and your body grow. If your spaceship touch any enemys more than 3 times, you lose.
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Game programming on raylib version 5.5
link : https://www.raylib.com/index.html
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Compiled on visual studio community 2022
link : https://drive.google.com/file/d/1-jYLywhSpDdtoR6UqbiZUMVUoiQ_OeJm/view?pli=1